//
// Copyright 1997, Silicon Graphics, Inc.
// ALL RIGHTS RESERVED
//
// This source code ("Source Code") was originally derived from a
// code base owned by Silicon Graphics, Inc. ("SGI")
//
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//
// fcs_animate.C: example of a simple pfFlux--pfEngine--pfFlux--pfFCS chain.
// Using PFENG_ANIMATE pfEngine. The global frame time flux
// from pfGetFrameTimeFlux() is used to drive the animation.
//
// $Revision: 1.1 $
// $Date: 2000/11/21 21:39:38 $
//
#include <stdlib.h>
#include <Performer/pf/pfChannel.h>
#include <Performer/pf/pfNode.h>
#include <Performer/pf/pfScene.h>
#include <Performer/pf/pfLightSource.h>
#include <Performer/pf/pfFCS.h>
#include <Performer/pf/pfGeode.h>
#include <Performer/pr/pfGeoSet.h>
#include <Performer/pr/pfGeoState.h>
#include <Performer/pr/pfLinMath.h>
#include <Performer/pr/pfFlux.h>
#include <Performer/pr/pfEngine.h>
#include <Performer/pfutil.h>
#include <Performer/pfdu.h>
//
// globals
//
//
// local prototypes
//
static pfFCS *make_fcs(void);
int
main(int argc, char *argv[])
{
float t = 0.0f;
// Initialize Performer
pfInit();
// Use multiprocessing mode
pfMultiprocess(PFMP_APP_CULL_DRAW);
// initiate multi-processing mode set in pfMultiprocess call
// FORKs for Performer processes, CULL and DRAW, etc. happen here.
//
pfConfig();
pfFCS *fcs = make_fcs();
// Attach fcs to a new pfScene
pfScene *scene = new pfScene;
scene->addChild(fcs);
// Configure and open GL window
pfPipe *p = pfGetPipe(0);
pfPipeWindow *pw = new pfPipeWindow(p);
pw->setWinType(PFPWIN_TYPE_X);
pw->setName("OpenGL Performer");
pw->setOriginSize(0,0,500,500);
pw->open();
// Create and configure a pfChannel.
pfChannel *chan = new pfChannel(p);
chan->setScene(scene);
chan->setFOV(45.0f, 0.0f);
chan->setNearFar(1.0f, 10.0f);
// Simulate for twenty seconds.
while (t < 20.0f)
{
// Go to sleep until next frame time.
pfSync();
// Initiate cull/draw for this frame.
pfFrame();
t = pfGetTime();
}
// Terminate parallel processes and exit
pfExit();
return 0;
}
static pfFCS *make_fcs(void)
{
pfVec3 *coords;
pfFCS *fcs;
pfSphere bsph;
pfGeode *geode;
pfGeoSet *gset;
pfGeoState *gstate;
pfEngine *animate_engine;
pfEngine *time_engine;
pfVec3 *hpr;
pfVec3 *xyz;
pfFlux *flux_matrix;
pfFlux *frame_time_flux;
pfFlux *flux_frame;
pfMatrix m;
float *time_scale;
float s, c;
coords = (pfVec3 *)pfMemory::malloc(sizeof(pfVec3) * 3, pfGetSharedArena());
pfSinCos(30.0f, &s, &c);
PFSET_VEC3(coords[0], 0.0f, 4.0f, 1.0f);
PFSET_VEC3(coords[1], c, 4.0f, -s);
PFSET_VEC3(coords[2], -c, 4.0f, -s);
flux_matrix = new pfFlux(sizeof(pfMatrix), PFFLUX_DEFAULT_NUM_BUFFERS);
m.makeIdent();
flux_matrix->initData(&m);
flux_frame = new pfFlux(sizeof(float), PFFLUX_DEFAULT_NUM_BUFFERS);
flux_frame->setMode(PFFLUX_PUSH, PF_ON);
frame_time_flux = pfGetFrameTimeFlux();
time_scale = (float*)pfMemory::malloc(sizeof(float) * 4,
pfGetSharedArena());
time_scale[0] = 0.0f;
time_scale[1] = 1.0f;
time_scale[2] = 3.0f;
time_scale[3] = 0.0f;
time_engine = new pfEngine(PFENG_TIME);
time_engine->setSrc(PFENG_TIME_TIME, frame_time_flux, NULL, 0, 0, 0);
time_engine->setSrc(PFENG_TIME_SCALE, time_scale, NULL, 0, 0, 0);
time_engine->setDst(flux_frame, NULL, 0, 0);
hpr = (pfVec3 *)pfMemory::malloc(sizeof(pfVec3) * 4, pfGetSharedArena());
PFSET_VEC3(hpr[0], 0.0f, 0.0f, 0.0f);
PFSET_VEC3(hpr[1], 0.0f, 0.0f, 90.0f);
PFSET_VEC3(hpr[2], 0.0f, 0.0f, 90.0f);
PFSET_VEC3(hpr[3], 0.0f, 0.0f, 0.0f);
xyz = (pfVec3 *)pfMemory::malloc(sizeof(pfVec3) * 4, pfGetSharedArena());
PFSET_VEC3(xyz[0], 0.0f, 0.0f, 0.0f);
PFSET_VEC3(xyz[1], 1.0f, 0.0f, 0.0f);
PFSET_VEC3(xyz[2], -1.0f, 0.0f, 1.0f);
PFSET_VEC3(xyz[3], 0.0f, 0.0f, 0.0f);
animate_engine = new pfEngine(PFENG_ANIMATE);
animate_engine->setSrc(PFENG_ANIMATE_FRAME, flux_frame, NULL, 0, 0, 0);
animate_engine->setSrc(PFENG_ANIMATE_ROT, hpr, NULL, 0, 0, 0);
animate_engine->setSrc(PFENG_ANIMATE_TRANS, xyz, NULL, 0, 0, 0);
animate_engine->setDst(flux_matrix, NULL, 0, 0);
gstate = new pfGeoState();
gstate->setMode(PFSTATE_ENLIGHTING, PF_OFF);
gstate->setMode(PFSTATE_ENTEXTURE, PF_OFF);
gstate->setMode(PFSTATE_CULLFACE, PFCF_OFF);
gset = new pfGeoSet();
gset->setPrimType(PFGS_TRIS);
gset->setNumPrims(1);
gset->setAttr(PFGS_COORD3, PFGS_PER_VERTEX, coords, NULL);
gset->setGState(gstate);
geode = new pfGeode();
geode->addGSet(gset);
fcs = new pfFCS(flux_matrix);
fcs->setMatType(PFMAT_TRANS|PFMAT_ROT);
fcs->addChild(geode);
bsph.center.vec[0] = 0.0f;
bsph.center.vec[1] = 0.0f;
bsph.center.vec[2] = 0.0f;
bsph.radius = 4.0f;
fcs->setBound(&bsph, PFBOUND_STATIC);
return fcs;
}