/*
* Copyright 1996, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
*
* This source code ("Source Code") was originally derived from a
* code base owned by Silicon Graphics, Inc. ("SGI")
*
* LICENSE: SGI grants the user ("Licensee") permission to reproduce,
* distribute, and create derivative works from this Source Code,
* provided that: (1) the user reproduces this entire notice within
* both source and binary format redistributions and any accompanying
* materials such as documentation in printed or electronic format;
* (2) the Source Code is not to be used, or ported or modified for
* use, except in conjunction with OpenGL Performer; and (3) the
* names of Silicon Graphics, Inc. and SGI may not be used in any
* advertising or publicity relating to the Source Code without the
* prior written permission of SGI. No further license or permission
* may be inferred or deemed or construed to exist with regard to the
* Source Code or the code base of which it forms a part. All rights
* not expressly granted are reserved.
*
* This Source Code is provided to Licensee AS IS, without any
* warranty of any kind, either express, implied, or statutory,
* including, but not limited to, any warranty that the Source Code
* will conform to specifications, any implied warranties of
* merchantability, fitness for a particular purpose, and freedom
* from infringement, and any warranty that the documentation will
* conform to the program, or any warranty that the Source Code will
* be error free.
*
* IN NO EVENT WILL SGI BE LIABLE FOR ANY DAMAGES, INCLUDING, BUT NOT
* LIMITED TO DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES,
* ARISING OUT OF, RESULTING FROM, OR IN ANY WAY CONNECTED WITH THE
* SOURCE CODE, WHETHER OR NOT BASED UPON WARRANTY, CONTRACT, TORT OR
* OTHERWISE, WHETHER OR NOT INJURY WAS SUSTAINED BY PERSONS OR
* PROPERTY OR OTHERWISE, AND WHETHER OR NOT LOSS WAS SUSTAINED FROM,
* OR AROSE OUT OF USE OR RESULTS FROM USE OF, OR LACK OF ABILITY TO
* USE, THE SOURCE CODE.
*
* Contact information: Silicon Graphics, Inc.,
* 1600 Amphitheatre Pkwy, Mountain View, CA 94043,
* or: http://www.sgi.com
*/
/*
* pfvct.c - "Virtual Clip Texture" pseudo-loader
*
* Pseudo-loader that loads a scene graph from
* from a file of any format,
* traverses the scene, and makes all clip textures virtual.
*
* To use it, simply append ".vct" to the end of the scene graph file name.
*/
#include <Performer/pr/pfClipTexture.h>
#include <Performer/pr/pfGeoSet.h>
#include <Performer/pf/pfGeode.h>
#include <Performer/pf/pfTraverser.h>
#include <Performer/pfutil.h>
#include <Performer/pfdu.h>
#include <stdlib.h>
#include <assert.h>
static int intlog2(int n) { return n == 1 ? 0 : 1 + intlog2(n/2); }
#define MAX_CLIPMAP_DEPTH 16 // XXX should be glGetIntegerv(GL_MAX_CLIPMAP_DEPTH_SGIX) or equivalent Performer query
/*
* Trick the pfuLowestCommonAncestorOfGeoSets() function into
* simply traversing every geoset in the entire scene,
* by providing a callback function that always returns FALSE.
* This function makes all clip textures virtual (by
* making numEffectiveLevels be less than the number of levels).
* It doesn't hurt if a clip texture is encountered more than once
* in the traversal.
*/
static int _makeClipTexturesVirtual(pfGeoSet *gset, void *)
{
pfGeoState *gstate = gset->getGState();
if (gstate != NULL
&& gstate->getMode(PFSTATE_ENTEXTURE))
{
pfTexture *tex = (pfTexture *)gstate->getAttr(PFSTATE_TEXTURE);
if (tex->isOfType(pfClipTexture::getClassType()))
{
pfClipTexture *cliptex = (pfClipTexture *)tex;
int oldNumEffectiveLevels = cliptex->getNumEffectiveLevels();
int sizeS, sizeT, sizeR;
cliptex->getVirtualSize(&sizeS, &sizeT, &sizeR);
int numLevels = intlog2(PF_MAX3(sizeS, sizeT, sizeR)) + 1;
int newNumEffectiveLevels = PF_MIN2(numLevels-1, MAX_CLIPMAP_DEPTH);
if (newNumEffectiveLevels != oldNumEffectiveLevels)
{
pfNotify(PFNFY_INFO, PFNFY_PRINT,
"pfdLoadFile_vct: changing numEffectiveLevels "
"of clip texture \"%s\""
"from %d to %d\n",
cliptex->getName(),
oldNumEffectiveLevels, newNumEffectiveLevels);
cliptex->setNumEffectiveLevels(newNumEffectiveLevels);
}
}
}
return FALSE;
}
extern "C" pfNode *
pfdLoadFile_vct(char *fileName)
{
/*
* Load the scene from the file name without the ".vct"
*/
const char *lastdot = strrchr(fileName, '.');
if (lastdot == NULL)
{
pfNotify(PFNFY_WARN, PFNFY_USAGE,
"pfdLoadFile_substclip: bad file name %s", fileName);
return NULL;
}
char realName[PATH_MAX];
strncpy(realName, fileName, lastdot-fileName);
realName[lastdot-fileName] = '\0';
pfNode *node= pfdLoadFile(realName);
if (node != NULL)
{
int travmode = PFUTRAV_SW_ALL | PFUTRAV_SEQ_ALL |
PFUTRAV_LOD_ALL | PFUTRAV_LAYER_BOTH;
(void) pfuLowestCommonAncestorOfGeoSets(node,
_makeClipTexturesVirtual,
NULL,
travmode);
}
return node;
}