/*
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// Shuttle.C: Subclass of DCS for emulating Inventor SoShuttle
//
// $Revision: 1.1 $
// $Date: 2000/11/21 21:39:33 $
//
#include "Shuttle.h"
pfType *Shuttle::classType = NULL;
void
Shuttle::init()
{
if (classType == NULL)
{
pfDCS::init();
classType =
new pfType(pfDCS::getClassType(), "Shuttle");
}
}
Shuttle::Shuttle()
{
setType(classType);
enable = FALSE;
frequency= 0.0f;
startPos.set(0.0f, 0.0f, 0.0f);
endPos.set(0.0f, 0.0f, 0.0f);
prevAngle = 0.0f;
prevTime= 0.0f;
}
Shuttle::~Shuttle()
{
}
int
Shuttle::app(pfTraverser *trav)
{
if (enable)
{
pfVec3 pos;
double now = pfGetFrameTimeStamp();
float frac, dummy;
// use delta and renorm it to prevent jitters for large times
prevAngle += (now - prevTime)*360.0f*frequency;
if (prevAngle > 360.0f)
prevAngle -= 360.0f;
// using sinusoidally generated angle
pfSinCos(prevAngle, &frac, &dummy);
frac = 0.5f + 0.5f * frac;
pos.combine(1.0f-frac, startPos, frac, endPos);
setTrans(pos[0], pos[1], pos[2]);
prevTime = now;
}
return pfDCS::app(trav);
}