/*
* Copyright 1993, 1995, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
*
* This source code ("Source Code") was originally derived from a
* code base owned by Silicon Graphics, Inc. ("SGI")
*
* LICENSE: SGI grants the user ("Licensee") permission to reproduce,
* distribute, and create derivative works from this Source Code,
* provided that: (1) the user reproduces this entire notice within
* both source and binary format redistributions and any accompanying
* materials such as documentation in printed or electronic format;
* (2) the Source Code is not to be used, or ported or modified for
* use, except in conjunction with OpenGL Performer; and (3) the
* names of Silicon Graphics, Inc. and SGI may not be used in any
* advertising or publicity relating to the Source Code without the
* prior written permission of SGI. No further license or permission
* may be inferred or deemed or construed to exist with regard to the
* Source Code or the code base of which it forms a part. All rights
* not expressly granted are reserved.
*
* This Source Code is provided to Licensee AS IS, without any
* warranty of any kind, either express, implied, or statutory,
* including, but not limited to, any warranty that the Source Code
* will conform to specifications, any implied warranties of
* merchantability, fitness for a particular purpose, and freedom
* from infringement, and any warranty that the documentation will
* conform to the program, or any warranty that the Source Code will
* be error free.
*
* IN NO EVENT WILL SGI BE LIABLE FOR ANY DAMAGES, INCLUDING, BUT NOT
* LIMITED TO DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES,
* ARISING OUT OF, RESULTING FROM, OR IN ANY WAY CONNECTED WITH THE
* SOURCE CODE, WHETHER OR NOT BASED UPON WARRANTY, CONTRACT, TORT OR
* OTHERWISE, WHETHER OR NOT INJURY WAS SUSTAINED BY PERSONS OR
* PROPERTY OR OTHERWISE, AND WHETHER OR NOT LOSS WAS SUSTAINED FROM,
* OR AROSE OUT OF USE OR RESULTS FROM USE OF, OR LACK OF ABILITY TO
* USE, THE SOURCE CODE.
*
* Contact information: Silicon Graphics, Inc.,
* 1600 Amphitheatre Pkwy, Mountain View, CA 94043,
* or: http://www.sgi.com
*/
/*
* pfgds.c: $Revision: 1.1 $ $Date: 2000/11/21 21:39:33 $
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <math.h>
#include <Performer/pf.h>
#include <Performer/pfutil.h>
#include <Performer/pfdu.h>
/* length of longest input line in ".gds" file */
#define BUFFER_SIZE 256
/* function type and argument declarations */
static pfGeoState* defaultGeoState(void);
/*
* pfdLoadFile_gds -- Load X-Solid ".gds" files into IRIS Performer
*/
extern pfNode *
pfdLoadFile_gds (char *fileName)
{
FILE *gdsFile;
pfdGeom *buffer;
pfNode *node = NULL;
pfVec3 *vertex = NULL;
pfMaterial *m = NULL;
int i = 0;
int numTris = 0;
int numVerts = 0;
int numPolys = 0;
double startTime = pfGetTime();
double elapsedTime = 0.0;
int t = 0;
/* open ".gds" file */
if ((gdsFile = pfdOpenFile(fileName)) == NULL)
return NULL;
/* restore builder to initial state */
pfdResetBldrGeometry();
pfdResetBldrState();
/* establish material definition for model */
m = (pfMaterial*)pfdGetTemplateObject(pfGetMtlClassType());
pfMtlColor(m, PFMTL_AMBIENT, 0.2f, 0.2f, 0.2f);
pfMtlColor(m, PFMTL_DIFFUSE, 0.8f, 0.8f, 0.8f);
pfMtlColor(m, PFMTL_SPECULAR, 1.0f, 1.0f, 1.0f);
pfMtlShininess(m, 30.0f);
pfMtlColorMode(m, PFMTL_FRONT, PFMTL_CMODE_AD);
pfdBldrStateAttr(PFSTATE_FRONTMTL, m);
pfdBldrStateMode(PFSTATE_ENLIGHTING, PF_ON);
pfdBldrStateMode(PFSTATE_CULLFACE, PFCF_BACK);
/* initialize geoset builder */
buffer = pfdNewGeom(2048);
/***
*** Phase 1: read vertex definitions from file
***/
/* skip initial "YIN" token in ".gds" file */
fscanf(gdsFile, "%*s");
/* read the number of vertices in ".gds" file */
fscanf(gdsFile, "%d", &numVerts);
vertex = (pfVec3 *)pfMalloc(numVerts*sizeof(pfVec3), NULL);
for (i = 0; i < numVerts; i++)
fscanf(gdsFile, "%f %f %f",
&vertex[i][0], &vertex[i][1], &vertex[i][2]);
/***
*** Phase 2: read polygon definitions from file
***/
/* skip "0" token in ".gds" file */
fscanf(gdsFile, "%*s");
/* read the number of polygons in ".gds" file */
fscanf(gdsFile, "%d", &numPolys);
/* read polygons from ".gds" file */
for (i = 0; i < numPolys; i++)
{
char materialName[BUFFER_SIZE];
int v;
int vCount;
int vIndex;
/* skip "1" token in ".gds" file */
fscanf(gdsFile, "%*s");
/* read the material name for this polygon */
fscanf(gdsFile, "%s", materialName);
/* read the number of vertices in this polygon */
fscanf(gdsFile, "%d", &vCount);
/* read and expand the polygon definition */
for (v = 0; v < vCount; v++)
{
/* read the index for this vertex */
fscanf(gdsFile, "%d", &vIndex);
/* copy indicated vertex to pfdGeomfer */
pfCopyVec3(buffer->coords[v], vertex[vIndex - 1]);
}
buffer->numVerts = vCount;
buffer->primtype = PFGS_POLYS;
for (t = 0 ; t < PF_MAX_TEXTURES ; t ++)
buffer->tbind[t] = PFGS_OFF;
buffer->nbind = PFGS_OFF;
#if 0
buffer->cbind = PFGS_OFF;
#else
/* provide a default color */
buffer->cbind = PFGS_OVERALL;
pfuRandomize((materialName[0]<<8)|(materialName[1]));
pfuRandomColor(buffer->colors[0], 0.2f, 0.7f);
#endif
pfdAddBldrGeom(buffer, 1);
numTris += buffer->numVerts - 2;
}
/* close ".gds" file */
fclose(gdsFile);
/***
*** Phase 3: convert pfdGeoBuilder data to libpf structures
***/
/* get a complete scene graph representing file's primitives */
node = pfdBuild();
if (node != NULL)
pfNodeName(node, fileName);
/* release allocated storage */
pfdDelGeom(buffer);
pfFree(vertex);
/* print statistics */
pfNotify(PFNFY_NOTICE, PFNFY_PRINT, "pfdLoadFile_gds: %s", fileName);
pfNotify(PFNFY_INFO, PFNFY_MORE, " Input Data:");
pfNotify(PFNFY_INFO, PFNFY_MORE, " Input vertices: %8ld", numVerts);
pfNotify(PFNFY_INFO, PFNFY_MORE, " Input polygons: %8ld", numTris);
return node;
}