[BACK]Return to emu10k1-gp.c CVS log [TXT][DIR] Up to [Development] / linux-2.6-xfs / drivers / input / gameport

File: [Development] / linux-2.6-xfs / drivers / input / gameport / emu10k1-gp.c (download)

Revision 1.2, Thu Jun 17 03:20:52 2004 UTC (13 years, 4 months ago) by nathans
Branch: MAIN
Changes since 1.1: +6 -6 lines

Merge up to 2.6.7, and upgrade kdb at the same time.

/*
 * $Id: emu10k1-gp.c,v 1.8 2002/01/22 20:40:46 vojtech Exp $
 *
 *  Copyright (c) 2001 Vojtech Pavlik
 */

/*
 * EMU10k1 - SB Live / Audigy - gameport driver for Linux
 */

/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 * Should you need to contact me, the author, you can do so either by
 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 */

#include <asm/io.h>

#include <linux/module.h>
#include <linux/ioport.h>
#include <linux/config.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/slab.h>
#include <linux/pci.h>

MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("EMU10k1 gameport driver");
MODULE_LICENSE("GPL");

struct emu {
	struct pci_dev *dev;
	struct gameport gameport;
	int size;
	char phys[32];
};

static struct pci_device_id emu_tbl[] = {
	{ 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */
	{ 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */
	{ 0, }
};

MODULE_DEVICE_TABLE(pci, emu_tbl);

static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
{
	int ioport, iolen;
	struct emu *emu;

	if (pci_enable_device(pdev))
		return -EBUSY;

	ioport = pci_resource_start(pdev, 0);
	iolen = pci_resource_len(pdev, 0);

	if (!request_region(ioport, iolen, "emu10k1-gp"))
		return -EBUSY;

	if (!(emu = kmalloc(sizeof(struct emu), GFP_KERNEL))) {
		printk(KERN_ERR "emu10k1-gp: Memory allocation failed.\n");
		release_region(ioport, iolen);
		return -ENOMEM;
	}
	memset(emu, 0, sizeof(struct emu));

	sprintf(emu->phys, "pci%s/gameport0", pci_name(pdev));

	emu->size = iolen;
	emu->dev = pdev;

	emu->gameport.io = ioport;
	emu->gameport.name = pci_name(pdev);
	emu->gameport.phys = emu->phys;
	emu->gameport.id.bustype = BUS_PCI;
	emu->gameport.id.vendor = pdev->vendor;
	emu->gameport.id.product = pdev->device;

	pci_set_drvdata(pdev, emu);

	gameport_register_port(&emu->gameport);

	printk(KERN_INFO "gameport: pci%s speed %d kHz\n",
		pci_name(pdev), emu->gameport.speed);

	return 0;
}

static void __devexit emu_remove(struct pci_dev *pdev)
{
	struct emu *emu = pci_get_drvdata(pdev);
	gameport_unregister_port(&emu->gameport);
	release_region(emu->gameport.io, emu->size);
	kfree(emu);
}

static struct pci_driver emu_driver = {
        .name =         "Emu10k1 Gameport",
        .id_table =     emu_tbl,
        .probe =        emu_probe,
        .remove =       __devexit_p(emu_remove),
};

int __init emu_init(void)
{
	return pci_module_init(&emu_driver);
}

void __exit emu_exit(void)
{
	pci_unregister_driver(&emu_driver);
}

module_init(emu_init);
module_exit(emu_exit);