File: [Development] / linux-2.4-xfs / arch / mips / kernel / semaphore.c (download)
Revision 1.2, Thu Jan 20 13:59:19 2005 UTC (12 years, 8 months ago) by nathans.longdrop.melbourne.sgi.com
Branch: MAIN
CVS Tags: HEAD Changes since 1.1: +1 -1
lines
Merge up to 2.4.29.
Merge of 2.4.x-xfs-melb:linux:21231a by kenmcd.
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/*
* Copyright (C) 1999, 2001, 02, 03 Ralf Baechle
*
* Heavily inspired by the Alpha implementation
*/
#include <linux/config.h>
#include <linux/errno.h>
#include <linux/module.h>
#include <linux/sched.h>
#ifndef CONFIG_CPU_HAS_LLDSCD
/*
* On machines without lld/scd we need a spinlock to make the manipulation of
* sem->count and sem->waking atomic. Scalability isn't an issue because
* this lock is used on UP only so it's just an empty variable.
*/
spinlock_t semaphore_lock = SPIN_LOCK_UNLOCKED;
EXPORT_SYMBOL(semaphore_lock);
#endif
/*
* Semaphores are implemented using a two-way counter: The "count" variable is
* decremented for each process that tries to sleep, while the "waking" variable
* is incremented when the "up()" code goes to wake up waiting processes.
*
* Notably, the inline "up()" and "down()" functions can efficiently test if
* they need to do any extra work (up needs to do something only if count was
* negative before the increment operation.
*
* waking_non_zero() must execute atomically.
*
* When __up() is called, the count was negative before incrementing it, and we
* need to wake up somebody.
*
* This routine adds one to the count of processes that need to wake up and
* exit. ALL waiting processes actually wake up but only the one that gets to
* the "waking" field first will gate through and acquire the semaphore. The
* others will go back to sleep.
*
* Note that these functions are only called when there is contention on the
* lock, and as such all this is the "non-critical" part of the whole semaphore
* business. The critical part is the inline stuff in <asm/semaphore.h> where
* we want to avoid any extra jumps and calls.
*/
void __up_wakeup(struct semaphore *sem)
{
wake_up(&sem->wait);
}
EXPORT_SYMBOL(__up_wakeup);
#ifdef CONFIG_CPU_HAS_LLSC
static inline int waking_non_zero(struct semaphore *sem)
{
int ret, tmp;
__asm__ __volatile__(
"1: ll %1, %2 # waking_non_zero \n"
" blez %1, 2f \n"
" subu %0, %1, 1 \n"
" sc %0, %2 \n"
" beqz %0, 1b \n"
"2: \n"
: "=r" (ret), "=r" (tmp), "+m" (sem->waking)
: "0" (0));
return ret;
}
#else /* !CONFIG_CPU_HAS_LLSC */
static inline int waking_non_zero(struct semaphore *sem)
{
unsigned long flags;
int waking, ret = 0;
spin_lock_irqsave(&semaphore_lock, flags);
waking = atomic_read(&sem->waking);
if (waking > 0) {
atomic_set(&sem->waking, waking - 1);
ret = 1;
}
spin_unlock_irqrestore(&semaphore_lock, flags);
return ret;
}
#endif /* !CONFIG_CPU_HAS_LLSC */
/*
* Perform the "down" function. Return zero for semaphore acquired, return
* negative for signalled out of the function.
*
* If called from down, the return is ignored and the wait loop is not
* interruptible. This means that a task waiting on a semaphore using "down()"
* cannot be killed until someone does an "up()" on the semaphore.
*
* If called from down_interruptible, the return value gets checked upon return.
* If the return value is negative then the task continues with the negative
* value in the return register (it can be tested by the caller).
*
* Either form may be used in conjunction with "up()".
*/
void __down_failed(struct semaphore * sem)
{
struct task_struct *tsk = current;
wait_queue_t wait;
init_waitqueue_entry(&wait, tsk);
__set_current_state(TASK_UNINTERRUPTIBLE);
add_wait_queue_exclusive(&sem->wait, &wait);
/*
* Ok, we're set up. sem->count is known to be less than zero
* so we must wait.
*
* We can let go the lock for purposes of waiting.
* We re-acquire it after awaking so as to protect
* all semaphore operations.
*
* If "up()" is called before we call waking_non_zero() then
* we will catch it right away. If it is called later then
* we will have to go through a wakeup cycle to catch it.
*
* Multiple waiters contend for the semaphore lock to see
* who gets to gate through and who has to wait some more.
*/
for (;;) {
if (waking_non_zero(sem))
break;
schedule();
__set_current_state(TASK_UNINTERRUPTIBLE);
}
__set_current_state(TASK_RUNNING);
remove_wait_queue(&sem->wait, &wait);
}
EXPORT_SYMBOL(__down_failed);
#ifdef CONFIG_CPU_HAS_LLDSCD
/*
* waking_non_zero_interruptible:
* 1 got the lock
* 0 go to sleep
* -EINTR interrupted
*
* We must undo the sem->count down_interruptible decrement
* simultaneously and atomically with the sem->waking adjustment,
* otherwise we can race with wake_one_more.
*
* This is accomplished by doing a 64-bit lld/scd on the 2 32-bit words.
*
* This is crazy. Normally it's strictly forbidden to use 64-bit operations
* in the 32-bit MIPS kernel. In this case it's however ok because if an
* interrupt has destroyed the upper half of registers sc will fail.
* Note also that this will not work for MIPS32 CPUs!
*
* Pseudocode:
*
* If(sem->waking > 0) {
* Decrement(sem->waking)
* Return(SUCCESS)
* } else If(signal_pending(tsk)) {
* Increment(sem->count)
* Return(-EINTR)
* } else {
* Return(SLEEP)
* }
*/
static inline int
waking_non_zero_interruptible(struct semaphore *sem, struct task_struct *tsk)
{
long ret, tmp;
__asm__ __volatile__(
" .set push # waking_non_zero_interruptible \n"
" .set mips3 \n"
" .set noat \n"
"0: lld %1, %2 \n"
" li %0, 0 \n"
" sll $1, %1, 0 \n"
" blez $1, 1f \n"
" daddiu %1, %1, -1 \n"
" li %0, 1 \n"
" b 2f \n"
"1: beqz %3, 2f \n"
" li %0, %4 \n"
" dli $1, 0x0000000100000000 \n"
" daddu %1, %1, $1 \n"
"2: scd %1, %2 \n"
" beqz %1, 0b \n"
" .set pop \n"
: "=&r" (ret), "=&r" (tmp), "=m" (*sem)
: "r" (signal_pending(tsk)), "i" (-EINTR));
return ret;
}
#else /* !CONFIG_CPU_HAS_LLDSCD */
static inline int waking_non_zero_interruptible(struct semaphore *sem,
struct task_struct *tsk)
{
int waking, pending, ret = 0;
unsigned long flags;
pending = signal_pending(tsk);
spin_lock_irqsave(&semaphore_lock, flags);
waking = atomic_read(&sem->waking);
if (waking > 0) {
atomic_set(&sem->waking, waking - 1);
ret = 1;
} else if (pending) {
atomic_set(&sem->count, atomic_read(&sem->count) + 1);
ret = -EINTR;
}
spin_unlock_irqrestore(&semaphore_lock, flags);
return ret;
}
#endif /* !CONFIG_CPU_HAS_LLDSCD */
int __down_failed_interruptible(struct semaphore * sem)
{
struct task_struct *tsk = current;
wait_queue_t wait;
int ret = 0;
init_waitqueue_entry(&wait, tsk);
__set_current_state(TASK_INTERRUPTIBLE);
add_wait_queue_exclusive(&sem->wait, &wait);
/*
* Ok, we're set up. sem->count is known to be less than zero
* so we must wait.
*
* We can let go the lock for purposes of waiting.
* We re-acquire it after awaking so as to protect
* all semaphore operations.
*
* If "up()" is called before we call waking_non_zero() then
* we will catch it right away. If it is called later then
* we will have to go through a wakeup cycle to catch it.
*
* Multiple waiters contend for the semaphore lock to see
* who gets to gate through and who has to wait some more.
*/
for (;;) {
ret = waking_non_zero_interruptible(sem, tsk);
if (ret) {
if (ret == 1)
/* ret != 0 only if we get interrupted -arca */
ret = 0;
break;
}
schedule();
__set_current_state(TASK_INTERRUPTIBLE);
}
__set_current_state(TASK_RUNNING);
remove_wait_queue(&sem->wait, &wait);
return ret;
}
EXPORT_SYMBOL(__down_failed_interruptible);