/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
* Copyright (C) 1990,91,92 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1 $
|
| Classes:
| SoXtKeyboard
|
| Author(s): David Mott
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#include <X11/X.h>
#include <Inventor/SbTime.h>
#include <Inventor/Xt/devices/SoXtKeyboard.h>
// forward references
static SoEvent *translateKeyEvent(XKeyEvent *, SoButtonEvent::State);
////////////////////////////////////////////////////////////////////////
//
// Description:
// Constructor.
//
// public
//
SoXtKeyboard::SoXtKeyboard(EventMask whichEvents)
//
////////////////////////////////////////////////////////////////////////
{
//??? for DEBUG, need to make sure the passed event mask is valid
//??? for this device
eventMask = whichEvents;
// allocate a keyboard event just once
keyEvent = new SoKeyboardEvent;
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Destructor.
//
// public
//
SoXtKeyboard::~SoXtKeyboard()
//
////////////////////////////////////////////////////////////////////////
{
delete keyEvent;
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This selects input for all keyboard events which occur in w.
// The callback routine is proc, and the callback data is clientData.
//
// virtual public
//
void
SoXtKeyboard::enable(
Widget w,
XtEventHandler proc,
XtPointer clientData,
Window)
//
////////////////////////////////////////////////////////////////////////
{
XtAddEventHandler(w, eventMask, FALSE, proc, clientData);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This unselects input for keyboard events which occur in w,
// i.e. keyboard events will no longer be recognized.
//
// virtual public
//
void
SoXtKeyboard::disable(
Widget w,
XtEventHandler proc,
XtPointer clientData)
//
////////////////////////////////////////////////////////////////////////
{
XtRemoveEventHandler(w, eventMask, FALSE, proc, clientData);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This returns an SoEvent for the passed X event, if the event
// was generated by the keyboard.
//
// static public
//
const SoEvent *
SoXtKeyboard::translateEvent(XAnyEvent *xe)
//
////////////////////////////////////////////////////////////////////////
{
SoEvent *event = NULL;
// switch on event type
switch (xe->type) {
case KeyPress:
event = translateKeyEvent((XKeyEvent *) xe, SoButtonEvent::DOWN);
break;
case KeyRelease:
event = translateKeyEvent((XKeyEvent *) xe, SoButtonEvent::UP);
break;
default:
break;
}
return event;
}
SoKeyboardEvent *
SoXtKeyboard::translateKeyEvent(XKeyEvent *ke,
SoButtonEvent::State whichState)
{
// NOTE: SoKeyboardConstants.h has provided an exact mapping
// from X11/keysymdef.h for keyboard symbols. This is why we simply
// call XLookupKeysym to get the key constant.
SoKeyboardEvent::Key whichKey;
whichKey = (SoKeyboardEvent::Key) XLookupKeysym(ke, 0);
setEventPosition(keyEvent, ke->x, ke->y);
int32_t secs = ke->time / 1000;
keyEvent->setTime(SbTime(secs, 1000 * (ke->time - 1000 * secs)));
keyEvent->setShiftDown(ke->state & ShiftMask);
keyEvent->setCtrlDown(ke->state & ControlMask);
keyEvent->setAltDown(ke->state & Mod1Mask);
keyEvent->setState(whichState);
keyEvent->setKey(whichKey);
// NOTE: in X, the key masks are backwards during press and release.
// That is, during a 'shift key press', the shift key mask
// says that the key is up. So, when we get a key press/release
// event for shift/alt/ctrl, we must set the opposite value
// for the shiftDown/altDown/ctrlDown flags.
if ( whichKey == SoKeyboardEvent::LEFT_SHIFT ||
whichKey == SoKeyboardEvent::RIGHT_SHIFT )
keyEvent->setShiftDown( !keyEvent->wasShiftDown() );
if ( whichKey == SoKeyboardEvent::LEFT_CONTROL ||
whichKey == SoKeyboardEvent::RIGHT_CONTROL )
keyEvent->setCtrlDown( !keyEvent->wasCtrlDown() );
if ( whichKey == SoKeyboardEvent::LEFT_ALT ||
whichKey == SoKeyboardEvent::RIGHT_ALT )
keyEvent->setAltDown( !keyEvent->wasAltDown() );
return keyEvent;
}