/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
* Copyright (C) 1990,91,92 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1 $
|
| Classes:
| SoXtInputFocus
|
| Author(s): David Mott
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#include <X11/X.h>
#include <Inventor/SbTime.h>
#include <Inventor/Xt/devices/SoXtInputFocus.h>
////////////////////////////////////////////////////////////////////////
//
// Description:
// Constructor.
//
// public
//
SoXtInputFocus::SoXtInputFocus(EventMask mask)
//
////////////////////////////////////////////////////////////////////////
{
//??? for DEBUG, need to make sure the passed event mask is valid
//??? for this device
eventMask = mask;
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This selects input for input focus events which occur in w.
// The callback routine is proc, and the callback data is clientData.
//
// virtual public
//
void
SoXtInputFocus::enable(
Widget w,
XtEventHandler proc,
XtPointer clientData,
Window)
//
////////////////////////////////////////////////////////////////////////
{
XtAddEventHandler(w, eventMask, FALSE, proc, clientData);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This unselects input focus events which occur in w.
//
// virtual public
//
void
SoXtInputFocus::disable(
Widget w,
XtEventHandler proc,
XtPointer clientData)
//
////////////////////////////////////////////////////////////////////////
{
XtRemoveEventHandler(w, eventMask, FALSE, proc, clientData);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// NOTE: there are no SoEvents for X input focus events.
//
// static public
//
const SoEvent *
SoXtInputFocus::translateEvent(XAnyEvent *)
//
////////////////////////////////////////////////////////////////////////
{
return NULL;
}