/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Classes:
| SoTranslate1Dragger
|
| Author(s): Paul Isaacs
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#include <stdio.h>
#include <Inventor/SbLinear.h>
#include <Inventor/SoDB.h>
#include <Inventor/sensors/SoFieldSensor.h>
#include <Inventor/SoInput.h>
#include <Inventor/SoPath.h>
#include <Inventor/projectors/SbLineProjector.h>
#include <Inventor/draggers/SoTranslate1Dragger.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoSwitch.h>
#include "geom/SoTranslate1DraggerGeom.h"
SO_KIT_SOURCE(SoTranslate1Dragger);
////////////////////////////////////////////////////////////////////////
//
// Description:
// Constructor
//
SoTranslate1Dragger::SoTranslate1Dragger()
//
////////////////////////////////////////////////////////////////////////
{
SO_KIT_CONSTRUCTOR(SoTranslate1Dragger);
isBuiltIn = TRUE;
// Put this stuff under the geomSeparator so it will draw more
// efficiently.
SO_KIT_ADD_CATALOG_ENTRY(translatorSwitch, SoSwitch, TRUE,
geomSeparator, ,FALSE);
SO_KIT_ADD_CATALOG_ENTRY(translator, SoSeparator, TRUE,
translatorSwitch, ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(translatorActive, SoSeparator, TRUE,
translatorSwitch, ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(feedbackSwitch, SoSwitch, TRUE,
geomSeparator, ,FALSE);
SO_KIT_ADD_CATALOG_ENTRY(feedback, SoSeparator, TRUE,
feedbackSwitch, ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(feedbackActive, SoSeparator, TRUE,
feedbackSwitch, ,TRUE);
// read geometry for shared parts
if (SO_KIT_IS_FIRST_INSTANCE())
readDefaultParts("translate1Dragger.iv", geomBuffer, sizeof(geomBuffer) );
SO_KIT_ADD_FIELD(translation, (0.0, 0.0, 0.0));
SO_KIT_INIT_INSTANCE();
// create the parts...
setPartAsDefault("translator", "translate1Translator");
setPartAsDefault("translatorActive","translate1TranslatorActive");
setPartAsDefault("feedback", "translate1Feedback");
setPartAsDefault("feedbackActive", "translate1FeedbackActive");
// Set the switches to 0...
setSwitchValue( translatorSwitch.getValue(), 0 );
setSwitchValue( feedbackSwitch.getValue(), 0 );
// Create the line projector
lineProj = new SbLineProjector();
// add the callbacks to perform the dragging
addStartCallback( &SoTranslate1Dragger::startCB );
addMotionCallback( &SoTranslate1Dragger::motionCB );
addFinishCallback( &SoTranslate1Dragger::finishCB );
// Updates the translation field when the motionMatrix is set.
addValueChangedCallback( &SoTranslate1Dragger::valueChangedCB );
// Updates the motionMatrix when the translation field is set.
fieldSensor = new SoFieldSensor( &SoTranslate1Dragger::fieldSensorCB, this);
fieldSensor->setPriority( 0 );
setUpConnections( TRUE, TRUE );
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Destructor
//
SoTranslate1Dragger::~SoTranslate1Dragger()
//
////////////////////////////////////////////////////////////////////////
{
delete lineProj;
if (fieldSensor)
delete fieldSensor;
}
// detach/attach any sensors, callbacks, and/or field connections.
// Called by: start/end of SoBaseKit::readInstance
// and on new copy by: start/end of SoBaseKit::copy.
// Classes that redefine must call setUpConnections(TRUE,TRUE)
// at end of constructor.
// Returns the state of the node when this was called.
SbBool
SoTranslate1Dragger::setUpConnections( SbBool onOff, SbBool doItAlways )
{
if ( !doItAlways && connectionsSetUp == onOff)
return onOff;
if ( onOff ) {
// We connect AFTER base class.
SoDragger::setUpConnections( onOff, FALSE );
// Call the sensor CBs to make things are up-to-date.
fieldSensorCB( this, NULL );
// Connect the field sensors
if (fieldSensor->getAttachedField() != &translation)
fieldSensor->attach( &translation );
}
else {
// We disconnect BEFORE base class.
// Disconnect the field sensors.
if (fieldSensor->getAttachedField())
fieldSensor->detach();
SoDragger::setUpConnections( onOff, FALSE );
}
return !(connectionsSetUp = onOff);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Set up the highlighting, projector, and the initial hit on
// the dragger
//
// Use: private
//
void
SoTranslate1Dragger::dragStart()
//
////////////////////////////////////////////////////////////////////////
{
// Set the switches to 1...
setSwitchValue( translatorSwitch.getValue(), 1 );
setSwitchValue( feedbackSwitch.getValue(), 1 );
// Establish the projector line in working space.
// Working space is space at end of motion matrix.
// translate direction is defined as (1,0,0) in local space.
SbVec3f startLocalHitPt = getLocalStartingPoint();
lineProj->setLine(SbLine(startLocalHitPt,
startLocalHitPt + SbVec3f(1,0,0)));
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Stretch the dragger according to the motion along the line
// projector
//
// Use: private
//
void
SoTranslate1Dragger::drag()
//
////////////////////////////////////////////////////////////////////////
{
// Set up the projector space and view.
// Working space is space at end of motion matrix.
lineProj->setViewVolume( getViewVolume() );
lineProj->setWorkingSpace( getLocalToWorldMatrix() );
// Get newHitPt and startHitPt in workspace.
SbVec3f newHitPt = lineProj->project( getNormalizedLocaterPosition());
SbVec3f startHitPt = getLocalStartingPoint();
// Figure out the translation relative to start position.
SbVec3f motion = newHitPt - startHitPt;
// Append this to the startMotionMatrix, which we saved at the beginning
// of the drag, to find the current motion matrix.
setMotionMatrix( appendTranslation( getStartMotionMatrix(), motion ) );
}
////////////////////////////////////////////////////////////////////////
//
// Description:
//
// Use: private
//
void
SoTranslate1Dragger::dragFinish()
//
////////////////////////////////////////////////////////////////////////
{
// Set the switches to 0...
setSwitchValue( translatorSwitch.getValue(), 0 );
setSwitchValue( feedbackSwitch.getValue(), 0 );
}
////////////////////////////////////////////////////////////////////
// Stubs for callbacks
////////////////////////////////////////////////////////////////////
void
SoTranslate1Dragger::startCB( void *, SoDragger *inDragger )
{
SoTranslate1Dragger *m = (SoTranslate1Dragger *) inDragger;
m->dragStart();
}
void
SoTranslate1Dragger::motionCB( void *, SoDragger *inDragger )
{
SoTranslate1Dragger *m = (SoTranslate1Dragger *) inDragger;
m->drag();
}
void
SoTranslate1Dragger::finishCB( void *, SoDragger *inDragger )
{
SoTranslate1Dragger *m = (SoTranslate1Dragger *) inDragger;
m->dragFinish();
}
void
SoTranslate1Dragger::valueChangedCB( void *, SoDragger *inDragger )
{
SoTranslate1Dragger *m = (SoTranslate1Dragger *) inDragger;
SbMatrix motMat = m->getMotionMatrix();
SbVec3f trans, scale;
SbRotation rot, scaleOrient;
getTransformFast( motMat, trans, rot, scale, scaleOrient );
// Disconnect the field sensor
m->fieldSensor->detach();
if ( m->translation.getValue() != trans )
m->translation = trans;
// Reconnect the field sensor
m->fieldSensor->attach( &(m->translation) );
}
void
SoTranslate1Dragger::fieldSensorCB( void *inDragger, SoSensor *)
{
SoTranslate1Dragger *dragger = (SoTranslate1Dragger *) inDragger;
// Incorporate the new field value into the matrix...
SbMatrix motMat = dragger->getMotionMatrix();
dragger->workFieldsIntoTransform( motMat );
dragger->setMotionMatrix( motMat );
}