/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Classes:
| SoScaleUniformDragger
|
| Author(s): Paul Isaacs
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#include <stdio.h>
#include <Inventor/SbLinear.h>
#include <Inventor/SoDB.h>
#include <Inventor/SoInput.h>
#include <Inventor/SoPath.h>
#include <Inventor/sensors/SoFieldSensor.h>
#include <Inventor/projectors/SbLineProjector.h>
#include <Inventor/draggers/SoScaleUniformDragger.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoSwitch.h>
#include "geom/SoScaleUniformDraggerGeom.h"
SO_KIT_SOURCE(SoScaleUniformDragger);
////////////////////////////////////////////////////////////////////////
//
// Description:
// Constructor
//
SoScaleUniformDragger::SoScaleUniformDragger()
//
////////////////////////////////////////////////////////////////////////
{
SO_KIT_CONSTRUCTOR(SoScaleUniformDragger);
isBuiltIn = TRUE;
// Put this stuff under the geomSeparator so it will draw more
// efficiently.
SO_KIT_ADD_CATALOG_ENTRY(scalerSwitch, SoSwitch, TRUE,
geomSeparator, ,FALSE);
SO_KIT_ADD_CATALOG_ENTRY(scaler, SoSeparator, TRUE,
scalerSwitch, ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(scalerActive, SoSeparator, TRUE,
scalerSwitch, ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(feedbackSwitch, SoSwitch, TRUE,
geomSeparator, ,FALSE);
SO_KIT_ADD_CATALOG_ENTRY(feedback, SoSeparator, TRUE,
feedbackSwitch, ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(feedbackActive, SoSeparator, TRUE,
feedbackSwitch, ,TRUE);
// read geometry for shared parts
if (SO_KIT_IS_FIRST_INSTANCE())
readDefaultParts("scaleUniformDragger.iv", geomBuffer, sizeof(geomBuffer) );
SO_KIT_ADD_FIELD(scaleFactor, (1.0, 1.0, 1.0));
SO_KIT_INIT_INSTANCE();
// create the parts...
setPartAsDefault("scaler", "scaleUniformScaler");
setPartAsDefault("scalerActive", "scaleUniformScalerActive");
setPartAsDefault("feedback", "scaleUniformFeedback");
setPartAsDefault("feedbackActive", "scaleUniformFeedbackActive");
// Set the switches to 0...
setSwitchValue( scalerSwitch.getValue(), 0 );
setSwitchValue( feedbackSwitch.getValue(), 0 );
// Create the line projector
lineProj = new SbLineProjector();
// add the callbacks to perform the dragging
addStartCallback( &SoScaleUniformDragger::startCB );
addMotionCallback( &SoScaleUniformDragger::motionCB );
addFinishCallback( &SoScaleUniformDragger::finishCB );
// Updates the scaleFactor field when the motionMatrix is set.
addValueChangedCallback( &SoScaleUniformDragger::valueChangedCB );
// Updates the motionMatrix when the scaleFactor field is set.
fieldSensor = new SoFieldSensor( &SoScaleUniformDragger::fieldSensorCB, this);
fieldSensor->setPriority( 0 );
setUpConnections( TRUE, TRUE );
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Destructor
//
SoScaleUniformDragger::~SoScaleUniformDragger()
//
////////////////////////////////////////////////////////////////////////
{
delete lineProj;
if (fieldSensor)
delete fieldSensor;
}
// detach/attach any sensors, callbacks, and/or field connections.
// Called by: start/end of SoBaseKit::readInstance
// and on new copy by: start/end of SoBaseKit::copy.
// Classes that redefine must call setUpConnections(TRUE,TRUE)
// at end of constructor.
// Returns the state of the node when this was called.
SbBool
SoScaleUniformDragger::setUpConnections( SbBool onOff, SbBool doItAlways )
{
if ( !doItAlways && connectionsSetUp == onOff)
return onOff;
if ( onOff ) {
// We connect AFTER base class.
SoDragger::setUpConnections( onOff, FALSE );
// Call the sensor CBs to make things are up-to-date.
fieldSensorCB( this, NULL );
// Connect the field sensors
if (fieldSensor->getAttachedField() != &scaleFactor)
fieldSensor->attach( &scaleFactor );
}
else {
// We disconnect BEFORE base class.
// Disconnect the field sensors.
if (fieldSensor->getAttachedField())
fieldSensor->detach();
SoDragger::setUpConnections( onOff, FALSE );
}
return !(connectionsSetUp = onOff);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Set up the highlighting, projector, and the initial hit on
// the dragger
//
// Use: private
//
void
SoScaleUniformDragger::dragStart()
//
////////////////////////////////////////////////////////////////////////
{
// Set the switches to 1...
setSwitchValue( scalerSwitch.getValue(), 1 );
setSwitchValue( feedbackSwitch.getValue(), 1 );
// Establish the projector line in working space.
// Working space is space at end of motion matrix.
// Scaling line connects the origin to the startHitPt
SbVec3f startLocalHitPt = getLocalStartingPoint();
lineProj->setLine( SbLine( SbVec3f(0,0,0), startLocalHitPt ) );
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Stretch the dragger according to the motion along the line
// projector
//
// Use: private
//
void
SoScaleUniformDragger::drag()
//
////////////////////////////////////////////////////////////////////////
{
// Set up the projector space and view.
// Working space is space at end of motion matrix.
lineProj->setViewVolume( getViewVolume() );
lineProj->setWorkingSpace( getLocalToWorldMatrix() );
// Get newHitPt and startHitPt in workspace.
SbVec3f newHitPt = lineProj->project( getNormalizedLocaterPosition());
SbVec3f startHitPt = getLocalStartingPoint();
// [1] Find the distance from the old and new projected points to origin.
float oldDist = startHitPt.length();
float newDist = newHitPt.length();
// [2] Check if we've flipped to the other side of the origin.
if ( startHitPt.dot( newHitPt ) < 0.0 )
newDist *= -1.0;
// [3] Change in scale is the ratio of newDist to oldDist
#define TINY 0.0001
float delta = ( fabs(oldDist) < TINY || fabs(newDist) < TINY)
? 1.0 : newDist / oldDist;
#undef TINY
// Constrain the scaling to be greater than getMinScale().
if (delta < getMinScale() )
delta = getMinScale();
// Set the scaling (to be done relative to scale in startMotionMatrix).
SbVec3f scl( delta, delta, delta );
// Append this to the startMotionMatrix, which we saved at the beginning
// of the drag, to find the current motion matrix.
setMotionMatrix( appendScale( getStartMotionMatrix(), scl,SbVec3f(0,0,0)));
}
////////////////////////////////////////////////////////////////////////
//
// Description:
//
// Use: private
//
void
SoScaleUniformDragger::dragFinish()
//
////////////////////////////////////////////////////////////////////////
{
// Set the switches to 0...
setSwitchValue( scalerSwitch.getValue(), 0 );
setSwitchValue( feedbackSwitch.getValue(), 0 );
}
////////////////////////////////////////////////////////////////////
// Stubs for callbacks
////////////////////////////////////////////////////////////////////
void
SoScaleUniformDragger::startCB( void *, SoDragger *inDragger )
{
SoScaleUniformDragger *m = (SoScaleUniformDragger *) inDragger;
m->dragStart();
}
void
SoScaleUniformDragger::motionCB( void *, SoDragger *inDragger )
{
SoScaleUniformDragger *m = (SoScaleUniformDragger *) inDragger;
m->drag();
}
void
SoScaleUniformDragger::finishCB( void *, SoDragger *inDragger )
{
SoScaleUniformDragger *m = (SoScaleUniformDragger *) inDragger;
m->dragFinish();
}
void
SoScaleUniformDragger::valueChangedCB( void *, SoDragger *inDragger )
{
SoScaleUniformDragger *m = (SoScaleUniformDragger *) inDragger;
SbMatrix motMat = m->getMotionMatrix();
SbVec3f trans, scale;
SbRotation rot, scaleOrient;
getTransformFast( motMat, trans, rot, scale, scaleOrient );
// Disconnect the field sensor
m->fieldSensor->detach();
if ( m->scaleFactor.getValue() != scale )
m->scaleFactor = scale;
// Reconnect the field sensor
m->fieldSensor->attach( &(m->scaleFactor) );
}
void
SoScaleUniformDragger::fieldSensorCB( void *inDragger, SoSensor * )
{
SoScaleUniformDragger *dragger = (SoScaleUniformDragger *) inDragger;
// Incorporate the new field value into the matrix...
SbMatrix motMat = dragger->getMotionMatrix();
dragger->workFieldsIntoTransform( motMat );
dragger->setMotionMatrix( motMat );
}