#Inventor V2.1 ascii
Separator {
LightModel {
model BASE_COLOR
}
DrawStyle {
lineWidth 2
}
Coordinate3 {
point [ 0 0 0,
1 0 0,
0 1 0,
0 0 1 ]
}
IndexedLineSet {
vertexProperty VertexProperty {
vertex [ 0 0 0,
1 0 0,
0 1 0,
0 0 1 ]
normal [ ]
texCoord [ ]
orderedRGBA [ 0xff0000ff, 0xff00ff, 0xffff ]
materialBinding PER_PART
}
coordIndex [ 1, 0, 2, -1, 0, 3 ]
}
LightModel {
model PHONG
}
MaterialBinding {
value OVERALL
}
Separator {
BaseColor {
rgb 1 0 0
}
Translation {
translation 1 0 0
}
RotationXYZ {
axis Z
angle -1.5707999
}
Cone {
bottomRadius 0.050000001
height 0.15000001
}
Translation {
translation 0 0.15000001 0
}
Text2 {
string "X"
}
}
Separator {
BaseColor {
rgb 0 1 0
}
Translation {
translation 0 1 0
}
Cone {
bottomRadius 0.050000001
height 0.15000001
}
Translation {
translation 0 0.15000001 0
}
Text2 {
string "Y"
}
}
Separator {
BaseColor {
rgb 0 0 1
}
Translation {
translation 0 0 1
}
RotationXYZ {
axis X
angle 1.5707999
}
Cone {
bottomRadius 0.050000001
height 0.15000001
}
Translation {
translation 0 0.15000001 0
}
Text2 {
string "Z"
}
}
}