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Revision 1.1, Tue Aug 15 12:56:00 2000 UTC (17 years, 2 months ago) by naaman
Branch point for: MAIN

Initial revision

/*
 *
 *  Copyright (C) 2000 Silicon Graphics, Inc.  All Rights Reserved. 
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  Further, this software is distributed without any warranty that it is
 *  free of the rightful claim of any third person regarding infringement
 *  or the like.  Any license provided herein, whether implied or
 *  otherwise, applies only to this software file.  Patent licenses, if
 *  any, provided herein do not apply to combinations of this program with
 *  other software, or any other product whatsoever.
 * 
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
 *  Mountain View, CA  94043, or:
 * 
 *  http://www.sgi.com 
 * 
 *  For further information regarding this notice, see: 
 * 
 *  http://oss.sgi.com/projects/GenInfo/NoticeExplan/
 *
 */

/////////////////////////////////////////////////////////////////////////////
//
// IfMerger class: takes a IfShapeList and merges adjacent shapes, if
// possible, to make the list smaller.
//
/////////////////////////////////////////////////////////////////////////////

#ifndef  _IF_MERGER_
#define  _IF_MERGER_

#include "IfShapeList.h"

class IfShape;
class SoMaterial;

class IfMerger {

  public:
    IfMerger();
    ~IfMerger();

    void		merge(IfShapeList &shapeList);

  private:
    // Returns TRUE if shape2 can probably be merged into shape1
    static SbBool	canMergeShapes(IfShape *shape1, IfShape *shape2);

    // Merges shape2 into shape1. Returns TRUE if successful.
    SbBool		mergeShapes(IfShape *shape1, IfShape *shape2);

    // Determines which material case (0 - 3) is true for a material
    static int		getMaterialCase(SoMaterial *material);
};

#endif /* _IF_MERGER_ */