/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/////////////////////////////////////////////////////////////////////////////
//
// IfFixer class. This is the main entry point into the ivfix code. It
// can be used in other programs to "fix" scene graphs.
//
/////////////////////////////////////////////////////////////////////////////
#ifndef _IF_FIXER_
#define _IF_FIXER_
#include "IfShapeList.h"
class IfShape;
class SoMaterial;
class IfFixer {
public:
// Possible reporting levels
enum ReportLevel {
NONE, // No reporting
LOW, // Minimal reporting
HIGH // Lots of reporting
};
IfFixer();
~IfFixer();
// Sets the status reporting level and file. By default, no status
// report is made
void setReportLevel(ReportLevel level, FILE *fp);
// Sets flag indicating whether to output triangle strips (the
// default) or independent faces
void setStripFlag(SbBool flag) { doStrips = flag; }
// Sets flag indicating whether to output shape properties as
// SoVertexProperty nodes (the default) or regular property nodes
void setVertexPropertyFlag(SbBool flag) { doVP = flag; }
// Sets flags indicating whether to output normals or texture
// coordinates. The default is TRUE in both cases, meaning that
// normals and texture coordinates will be output when necessary.
void setNormalFlag(SbBool flag) { doNormals = flag; }
void setTextureCoordFlag(SbBool flag) { doTexCoords= flag; }
// Fixes a scene graph, returning the root of the result, or NULL
// on error. If the passed root is not ref'ed, its memory will be
// freed up before this finishes.
SoNode * fix(SoNode *root);
private:
SbBool doStrips;
SbBool doVP;
SbBool doNormals;
SbBool doTexCoords;
};
#endif /* _IF_FIXER_ */