File: [Development] / inventor / apps / tools / ivfix / IfCollector.h (download)
Revision 1.1.1.1 (vendor branch), Tue Aug 15 12:56:00 2000 UTC (17 years, 2 months ago) by naaman
Branch: sgi, MAIN
CVS Tags: start, release-2_1_5-9, release-2_1_5-8, release-2_1_5-10, HEAD Changes since 1.1: +0 -0
lines
Initial check-in based on 2.1.5 (SGI IRIX) source tree.
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/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/////////////////////////////////////////////////////////////////////////////
//
// IfCollector class: finds all the shapes in a scene graph and collects
// the properties assigned to each one. The results are stored in a
// list of IfShape instances.
//
/////////////////////////////////////////////////////////////////////////////
#ifndef _IF_COLLECTOR_
#define _IF_COLLECTOR_
#include <Inventor/SoLists.h>
#include <Inventor/actions/SoCallbackAction.h>
class IfShape;
class SoNode;
class SoPath;
class SoVertexProperty;
class IfCollector {
public:
IfCollector();
~IfCollector();
// Collects the shapes in the given scene. Returns the number of shapes.
int collect(SoNode *sceneRoot, IfShape *&shapeList,
SbBool doTexCoords);
private:
IfShape *currentShape; // IfShape being collected
SoPathList pathsToShapes; // Paths to shapes in scene
SbBool doingTexCoords; // TRUE if tex coords will be produced
// Stores a path to a shape found in the scene
void storePath(SoCallbackAction *cba);
// Collects properties for a single shape
void collectShape(const SoPath *pathToShape, IfShape *shape);
// Handles properties stored in a vertexProperty node
void handleVertexProperty(IfShape *shape, SoVertexProperty *vp);
// Stores a node encountered during traversal of a path to a
// shape. Returns a callback action response code.
SoCallbackAction::Response storeNode(SoCallbackAction *cba, SoNode *node);
// Callbacks
static SoCallbackAction::Response storePathCB(void *userData,
SoCallbackAction *cba,
const SoNode *)
{ ((IfCollector *) userData)->storePath(cba);
return SoCallbackAction::PRUNE; }
static SoCallbackAction::Response storeNodeCB(void *userData,
SoCallbackAction *cba,
const SoNode *node)
{ return ((IfCollector *) userData)->storeNode(cba, (SoNode *) node); }
};
#endif /* _IF_COLLECTOR_ */