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Open Inventor - Examples from the Inventor Toolmaker

These directories contain source code for all the examples in the
Inventor Toolmaker.  Note that each example is illustrated only 
in C++.

The following directories correspond to chapters in the book. 
Each chapter illustrates how to create a specific type of
new Inventor object:

    02.Nodes - objects in the scene database
    03.Fields - parts of a node object; lightweight datatypes
    04.Actions - database operations
    05.Elements - database traversal state
    05.Engines - objects that allow you to encapsulate motion and geometry
    07.Nodekits - macro nodes
    08.Manips - direct manipulation interactive objects
    09.Highlights - highlighting classes used by selection
    10.Viewers - Xt components used to view a scene
    11.Events - events and Xt devices