/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*--------------------------------------------------------------
* This is an example from the Inventor Toolmaker,
* chapter 7, examples 4 through 8.
*
* Header file for "JumpingJackKit"
*------------------------------------------------------------*/
#include <Inventor/nodekits/SoBaseKit.h>
// Diagram of this kit's structure:
// "this"
// |----------------------------|
// "callbackList" |
// |
// -------------------------------------------------
// | | | | | |
// "body" | "leftArm" | "leftLeg" |
// "head" "rightArm" "rightLeg"
class SoEventCallback;
class JumpingJackKit : public SoBaseKit {
SO_KIT_HEADER(JumpingJackKit);
SO_KIT_CATALOG_ENTRY_HEADER(body);
SO_KIT_CATALOG_ENTRY_HEADER(head);
SO_KIT_CATALOG_ENTRY_HEADER(leftArm);
SO_KIT_CATALOG_ENTRY_HEADER(rightArm);
SO_KIT_CATALOG_ENTRY_HEADER(leftLeg);
SO_KIT_CATALOG_ENTRY_HEADER(rightLeg);
public:
JumpingJackKit();
// Overrides default method. All the parts are shapeKits,
// so this node will not affect the state.
virtual SbBool affectsState() const;
SoINTERNAL public:
static void initClass();
private:
// Constructor calls to build and set up parts.
void createInitialJack();
// An SoEventCallback will be inserted into the
// "callbackList" (inherited from SoBaseKit) as the part
// "callbackList[0]". This routine jumpJackJump() will be
// set as the callback function for that part. It is this
// routine which changes the angles in the joints.
static void jumpJackJump(void *userData,
SoEventCallback *eventCB);
virtual ~JumpingJackKit();
};