/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*------------------------------------------------------------
* This is an example from the Inventor Mentor,
* chapter 16, example 1.
*
* This example shows how to use the overlay planes with the
* viewer components. By default color 0 is used for the
* overlay planes background color (clear color), so we use
* color 1 for the object. This example also shows how to
* load the overlay color map with the wanted color.
*----------------------------------------------------------*/
#include <stdlib.h>
#include <Inventor/SoDB.h>
#include <Inventor/SoInput.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoCone.h>
#include <Inventor/Xt/SoXt.h>
#include <Inventor/Xt/viewers/SoXtExaminerViewer.h>
static char *overlayScene = "\
#Inventor V2.0 ascii\n\
\
Separator { \
OrthographicCamera { \
position 0 0 5 \
nearDistance 1.0 \
farDistance 10.0 \
height 10 \
} \
LightModel { model BASE_COLOR } \
ColorIndex { index 1 } \
Coordinate3 { point [ -1 -1 0, -1 1 0, 1 1 0, 1 -1 0] } \
FaceSet {} \
} ";
int
main(int , char **argv)
{
// Initialize Inventor and Xt
Widget myWindow = SoXt::init(argv[0]);
// read the scene graph in
SoInput in;
SoNode *scene;
in.setBuffer((void *)overlayScene, (size_t) strlen(overlayScene));
if (! SoDB::read(&in, scene) || scene == NULL) {
printf("Couldn't read scene\n");
exit(1);
}
// Allocate the viewer, set the overlay scene and
// load the overlay color map with the wanted color.
SbColor color(.5, 1, .5);
SoXtExaminerViewer *myViewer = new SoXtExaminerViewer(myWindow);
myViewer->setSceneGraph(new SoCone);
myViewer->setOverlaySceneGraph(scene);
myViewer->setOverlayColorMap(1, 1, &color);
myViewer->setTitle("Overlay Plane");
// Show the viewer and loop forever
myViewer->show();
XtRealizeWidget(myWindow);
SoXt::mainLoop();
}