/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*----------------------------------------------------------------
* This is an example from the Inventor Mentor.
* chapter 15, example 1.
*
* Uses an SoTranslate1Dragger to control the bottomRadius field
* of an SoCone. The 'translation' field of the dragger is the
* input to an SoDecomposeVec3f engine. The engine extracts the
* x component from the translation. This extracted value is
* connected to the bottomRadius field of the cone.
*----------------------------------------------------------------*/
#include <stdlib.h>
#include <Inventor/engines/SoCompose.h>
#include <Inventor/nodes/SoCone.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoTransform.h>
#include <Inventor/Xt/SoXt.h>
#include <Inventor/Xt/viewers/SoXtExaminerViewer.h>
#include <Inventor/draggers/SoTranslate1Dragger.h>
int
main(int , char **argv)
{
Widget myWindow = SoXt::init(argv[0]);
if (myWindow == NULL) exit(1);
SoSeparator *root = new SoSeparator;
root->ref();
// Create myDragger with an initial translation of (1,0,0)
SoTranslate1Dragger *myDragger = new SoTranslate1Dragger;
root->addChild(myDragger);
myDragger->translation.setValue(1,0,0);
// Place an SoCone above myDragger
SoTransform *myTransform = new SoTransform;
SoCone *myCone = new SoCone;
root->addChild(myTransform);
root->addChild(myCone);
myTransform->translation.setValue(0,3,0);
// SoDecomposeVec3f engine extracts myDragger's x-component
// The result is connected to myCone's bottomRadius.
SoDecomposeVec3f *myEngine = new SoDecomposeVec3f;
myEngine->vector.connectFrom(&myDragger->translation);
myCone->bottomRadius.connectFrom(&myEngine->x);
// Display them in a viewer
SoXtExaminerViewer *myViewer
= new SoXtExaminerViewer(myWindow);
myViewer->setSceneGraph(root);
myViewer->setTitle("Dragger Edits Cone Radius");
myViewer->viewAll();
myViewer->show();
SoXt::show(myWindow);
SoXt::mainLoop();
}