/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*--------------------------------------------------------------
* This is an example from the Inventor Mentor,
* chapter 6, example 3.
*
* This example renders arguments as text within an
* SoXTExaminerViewer. It is a little fancier than 6.2.
*------------------------------------------------------------*/
#include <stdlib.h>
#include <Inventor/Xt/SoXt.h>
#include <Inventor/Xt/viewers/SoXtExaminerViewer.h>
#include <Inventor/nodes/SoFont.h>
#include <Inventor/nodes/SoGroup.h>
#include <Inventor/nodes/SoLinearProfile.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoPerspectiveCamera.h>
#include <Inventor/nodes/SoProfileCoordinate2.h>
#include <Inventor/nodes/SoText3.h>
int
main(int argc, char **argv)
{
Widget myWindow = SoXt::init(argv[0]);
if(myWindow == NULL) exit(1);
SoGroup *root = new SoGroup;
root->ref();
// Set up camera
SoPerspectiveCamera *myCamera = new SoPerspectiveCamera;
myCamera->position.setValue(0, -(argc - 1) / 2, 10);
myCamera->nearDistance.setValue(5.0);
myCamera->farDistance.setValue(15.0);
root->addChild(myCamera);
// Let's make the front of the text white,
// and the sides and back shiny yellow
SoMaterial *myMaterial = new SoMaterial;
SbColor colors[3];
// diffuse
colors[0].setValue(1, 1, 1);
colors[1].setValue(1, 1, 0);
colors[2].setValue(1, 1, 0);
myMaterial->diffuseColor.setValues(0, 3, colors);
// specular
colors[0].setValue(1, 1, 1);
// Note: Inventor 2.1 doesn't support multiple specular colors.
/*
colors[1].setValue(1, 1, 0);
colors[2].setValue(1, 1, 0);
myMaterial->specularColor.setValues(0, 3, colors);
*/
myMaterial->specularColor.setValue(colors[0]);
myMaterial->shininess.setValue(.1);
root->addChild(myMaterial);
// Choose a font likely to exist.
SoFont *myFont = new SoFont;
myFont->name.setValue("Times-Roman");
root->addChild(myFont);
// Specify a beveled cross-section for the text
SoProfileCoordinate2 *myProfileCoords =
new SoProfileCoordinate2;
SbVec2f coords[4];
coords[0].setValue( .00, .00);
coords[1].setValue( .25, .25);
coords[2].setValue(1.25, .25);
coords[3].setValue(1.50, .00);
myProfileCoords->point.setValues(0, 4, coords);
root->addChild(myProfileCoords);
SoLinearProfile *myLinearProfile = new SoLinearProfile;
int32_t index[4] ;
index[0] = 0;
index[1] = 1;
index[2] = 2;
index[3] = 3;
myLinearProfile->index.setValues(0, 4, index);
root->addChild(myLinearProfile);
// Set the material binding to PER_PART
SoMaterialBinding *myMaterialBinding = new SoMaterialBinding;
myMaterialBinding->
value.setValue(SoMaterialBinding::PER_PART);
root->addChild(myMaterialBinding);
// Add the text
SoText3 *myText3 = new SoText3;
myText3->string.setValue("Beveled Text");
myText3->justification.setValue(SoText3::CENTER);
myText3->parts.setValue(SoText3::ALL);
root->addChild(myText3);
SoXtExaminerViewer *myViewer =
new SoXtExaminerViewer(myWindow);
myViewer->setSceneGraph(root);
myViewer->setTitle("Complex 3D Text");
myViewer->show();
myViewer->viewAll();
SoXt::show(myWindow);
SoXt::mainLoop();
}