File: [Development] / inventor / apps / demos / qmorf / quadSheet.c++ (download)
Revision 1.1.1.1 (vendor branch), Tue Aug 15 12:55:55 2000 UTC (17 years, 2 months ago) by naaman
Branch: sgi, MAIN
CVS Tags: start, release-2_1_5-9, release-2_1_5-8, release-2_1_5-10, HEAD Changes since 1.1: +0 -0
lines
Initial check-in based on 2.1.5 (SGI IRIX) source tree.
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/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
//
// Code to generate a flat sheet made out of a quad-mesh
//
#include <math.h>
#include "QuadThing.h"
#include <Inventor/SoDB.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/actions/SoWriteAction.h>
QuadThing *
createQuadSheet(int sizex, int sizey)
{
SbVec3f *points = new SbVec3f[sizex*sizey];
int row, column;
for (row = 0; row < sizey; row++)
{
float y = 1.0 - row*2.0/(sizey-1);
for (column = 0; column < sizex; column++)
{
float x = column*2.0/(sizex-1) - 1.0;
points[row*sizex+column].setValue(x*.1, y*.1, 0.0);
}
}
QuadThing *result = new QuadThing(sizex, sizey, points);
return result;
}
main(int argc, char **argv)
{
SoDB::init();
QuadThing *result = createQuadSheet(40, 40);
// Now write it out to stdout
SoWriteAction wa;
wa.apply(result->getSceneGraph());
return 0;
}