#Inventor V2.0 ascii
Separator {
Coordinate3 {
point [ -6.25 -3 6.25,
6.25 -3 6.25,
6.25 -3 -6.25,
-6.25 -3 -6.25,
-6.25 -3 5.75,
6.25 -3 5.75,
6.25 -3 -5.75,
-6.25 -3 -5.75,
-5.75 -3 5.75,
5.75 -3 5.75,
5.75 -3 -5.75,
-5.75 -3 -5.75,
-6.25 0.6 6.25,
6.25 0.6 6.25,
6.25 0.6 -6.25,
-6.25 0.6 -6.25,
-6.25 0.6 5.75,
6.25 0.6 5.75,
6.25 0.6 -5.75,
-6.25 0.6 -5.75,
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5.75 0.6 5.75,
5.75 0.6 -5.75,
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}
Normal {
vector [ 0 -1 0,
0 1 0,
0 0 1,
1 0 0,
0 0 -1,
-1 0 0 ]
}
NormalBinding {
value PER_FACE_INDEXED
}
Material {
diffuseColor 0.6 0.4 0.08
}
MaterialBinding {
value OVERALL
}
IndexedFaceSet {
coordIndex [ 3, 2, 1, 0, -1, 0, 1, 13,
12, -1, 1, 2, 14, 13, -1, 2,
3, 15, 14, -1, 3, 0, 12, 15,
-1, 12, 13, 17, 16, -1, 17, 18,
22, 21, -1, 18, 14, 15, 19, -1,
19, 16, 20, 23, -1, 20, 21, 5,
4, -1, 21, 22, 6, 5, -1, 22,
23, 7, 6, -1, 23, 20, 4, 7,
-1 ]
normalIndex [ 0, 2, 3, 4, 5, 1, 1, 1,
1, 4, 5, 2, 3 ]
}
}