/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
// -*- C++ -*-
/*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1 $
|
| Description:
| This file describes the pieces used in the drop game.
| All pieces are derived from the base class TsPiece.
|
| Classes:
| TsEll, TsTee, TsZee, TsLTri, TsMTri, TsRtri
|
| Author: Dave Immel
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#ifndef _TS_PIECES_
#define _TS_PIECES_
#include "TsPiece.h"
//////////////////////////////////////////////////////////////////////////////
//
// Class: TsEll
//
// This piece is an 'L' shape composed of four blocks, three in a row, and
// the fourth to one side at the end.
//
// ***
// *
//
//////////////////////////////////////////////////////////////////////////////
class TsEll : public TsPiece {
public:
TsEll();
~TsEll();
};
//////////////////////////////////////////////////////////////////////////////
//
// Class: TsTee
//
// This piece is an 'T' shape composed of four blocks, three in a row, and
// the fourth to one side in the middle of the other three.
//
// ***
// *
//
//////////////////////////////////////////////////////////////////////////////
class TsTee : public TsPiece {
public:
TsTee();
~TsTee();
};
//////////////////////////////////////////////////////////////////////////////
//
// Class: TsZee
//
// This piece is an 'Z' shape composed of four blocks, two in a row, and
// two more to one side and shifted over one space.
//
// **
// **
//
//////////////////////////////////////////////////////////////////////////////
class TsZee : public TsPiece {
public:
TsZee();
~TsZee();
};
//////////////////////////////////////////////////////////////////////////////
//
// Class: TsLTri
//
// This piece is a triangle shape with an extra block over the left
// block of the triangle.
//
//////////////////////////////////////////////////////////////////////////////
class TsLTri : public TsPiece {
public:
TsLTri();
~TsLTri();
};
//////////////////////////////////////////////////////////////////////////////
//
// Class: TsMTri
//
// This piece is a triangle shape with an extra block over the middle
// block of the triangle.
//
//////////////////////////////////////////////////////////////////////////////
class TsMTri : public TsPiece {
public:
TsMTri();
~TsMTri();
};
//////////////////////////////////////////////////////////////////////////////
//
// Class: TsRTri
//
// This piece is a triangle shape with an extra block over the right
// block of the triangle.
//
//////////////////////////////////////////////////////////////////////////////
class TsRTri : public TsPiece {
public:
TsRTri();
~TsRTri();
};
#endif /* _TS_PIECES_ */