/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1 $
|
| Classes : TsPiece
|
| Author : Dave Immel
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
//--------------------------- Include ----------------------------------
#include <stdio.h>
#include <Inventor/nodes/SoTransform.h>
#include "TsPiece.h"
////////////////////////////////////////////////////////////////////////
//
// Description:
// Constructor for the TsPiece.
//
// Use: public
TsPiece::TsPiece()
//
////////////////////////////////////////////////////////////////////////
{
orientation = 0;
numBlocks = 0;
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Destructor for TsPiece.
//
// Use: public
TsPiece::~TsPiece()
//
////////////////////////////////////////////////////////////////////////
{
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This routine returns the list of positions of the blocks for the
// piece in its current orientation. The positions are specified as
// indices into the standard 27-cube. This method assumes that space
// to store the returned indices is passed in.
//
// Use: public
int
TsPiece::getPosition(
int pos[] ) // (out) the list of positions
// Values Returned:
// number of blocks in the piece
//
////////////////////////////////////////////////////////////////////////
{
int i;
for (i=0; i<numBlocks; i++)
pos[i] = piecePositionTable[orientation][i];
return numBlocks;
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This routine returns the list of positions of the blocks for the
// piece in the given orientation. The positions are specified as
// indices into the standard 27-cube. This method assumes that space
// to store the returned indices is passed in.
//
// Use: public
int
TsPiece::getPosition(
int newOrientation,
int pos[]) // (out) the list of positions
// Values Returned:
// number of blocks in the piece
//
////////////////////////////////////////////////////////////////////////
{
int i;
for (i=0; i<numBlocks; i++)
pos[i] = piecePositionTable[newOrientation][i];
return numBlocks;
}