/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
* Copyright (C) 1990,91,92 Silicon Graphics, Inc.
*
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1 $
|
| Classes: SvManipList
|
| Author(s): David Mott
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#include <Inventor/SbPList.h>
#include <Inventor/SoPath.h>
#include <Inventor/nodes/SoGroup.h>
#include <Inventor/manips/SoTransformManip.h>
#include "SvManipList.h"
typedef struct SvPathManipStuff {
SoPath *selectionPath;
SoTransformManip *manip;
SoPath *xfPath;
} SvPathManipStuff;
////////////////////////////////////////////////////////////////////////
//
// Constructor
//
// Use: public
SvManipList::SvManipList()
//
////////////////////////////////////////////////////////////////////////
{
list = new SbPList;
}
////////////////////////////////////////////////////////////////////////
//
// Destructor
//
// Use: public
SvManipList::~SvManipList()
//
////////////////////////////////////////////////////////////////////////
{
delete list;
}
////////////////////////////////////////////////////////////////////////
//
// Use: public
int
SvManipList::getLength() const
//
////////////////////////////////////////////////////////////////////////
{
return list->getLength();
}
////////////////////////////////////////////////////////////////////////
//
// Append adds the selectionPath/manip/xfPath stuff to the list.
// This ref()'s both the paths and the manip.
//
// Use: public
void
SvManipList::append(SoPath *selectionP, SoTransformManip *m,
SoPath *xfP )
//
////////////////////////////////////////////////////////////////////////
{
SvPathManipStuff *stuff = new SvPathManipStuff;
stuff->selectionPath = selectionP;
stuff->manip = m;
stuff->xfPath = xfP;
selectionP->ref();
m->ref();
xfP->ref();
list->append(stuff);
}
////////////////////////////////////////////////////////////////////////
//
// Find locates the first selectionPath/manip/xfPath stuff whose
// selectionPath is p, and returns the index in the list of that stuff.
//
// Use: public
int
SvManipList::find(const SoPath *p) const
//
////////////////////////////////////////////////////////////////////////
{
int which = -1;
for (int i = 0; (i < list->getLength()) && (which == -1); i++) {
SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[i];
if (*stuff->selectionPath == *p)
which = i;
}
return which;
}
////////////////////////////////////////////////////////////////////////
//
// Find locates the first selectionPath/manip/xfPath stuff whose manip is m,
// and returns the index in the list of that stuff.
//
// Use: public
int
SvManipList::find(const SoTransformManip *m) const
//
////////////////////////////////////////////////////////////////////////
{
int which = -1;
for (int i = 0; (i < list->getLength()) && (which == -1); i++) {
SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[i];
if (stuff->manip == m)
which = i;
}
return which;
}
////////////////////////////////////////////////////////////////////////
//
// findByXfPath locates the first selectionPath/manip/xfPath stuff whose
// xfPath is p, and returns the index in the list of that stuff.
//
// Use: public
int
SvManipList::findByXfPath(const SoPath *p) const
//
////////////////////////////////////////////////////////////////////////
{
int which = -1;
for (int i = 0; (i < list->getLength()) && (which == -1); i++) {
SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[i];
if (*stuff->xfPath == *p)
which = i;
}
return which;
}
////////////////////////////////////////////////////////////////////////
//
// Remove removes the selectionPath/manip/xfPath stuff specified by
// which index from the list. This unref()'s both paths and the manip.
//
// Use: public
void
SvManipList::remove(int which)
//
////////////////////////////////////////////////////////////////////////
{
SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which];
stuff->selectionPath->unref();
stuff->manip->unref();
stuff->xfPath->unref();
list->remove(which);
}
////////////////////////////////////////////////////////////////////////
//
// This returns the selectionPath in the selectionPath/manip/xfPath stuff
// specified by which index.
//
// Use: public
SoPath *
SvManipList::getSelectionPath(int which) const
//
////////////////////////////////////////////////////////////////////////
{
SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which];
return (stuff->selectionPath);
}
////////////////////////////////////////////////////////////////////////
//
// This returns the manip in the selectionPath/manip/xfPath stuff
// specified by which index.
//
// Use: public
SoTransformManip *
SvManipList::getManip(int which) const
//
////////////////////////////////////////////////////////////////////////
{
SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which];
return (stuff->manip);
}
////////////////////////////////////////////////////////////////////////
//
// This returns the xfPath of the manip in the
// selectionPath/manip/xfPath stuff specified by which index.
//
// Use: public
SoPath *
SvManipList::getXfPath(int which) const
//
////////////////////////////////////////////////////////////////////////
{
SvPathManipStuff *stuff = (SvPathManipStuff *) (*list)[which];
return (stuff->xfPath);
}