File: [Development] / inventor / apps / converters / ivdowngrade / SoEnvironmentV1.c++ (download)
Revision 1.1.1.1 (vendor branch), Tue Aug 15 12:55:53 2000 UTC (17 years, 2 months ago) by naaman
Branch: sgi, MAIN
CVS Tags: start, release-2_1_5-9, release-2_1_5-8, release-2_1_5-10, HEAD Changes since 1.1: +0 -0
lines
Initial check-in based on 2.1.5 (SGI IRIX) source tree.
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/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
* Copyright (C) 1990-93 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Classes:
| SoEnvironmentV1
|
| Author(s): Paul S. Strauss, Gavin Bell, David Mott
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#include "Util.h"
#include "SoEnvironmentV1.h"
#include <Inventor/nodes/SoEnvironment.h>
SO_NODE_SOURCE(SoEnvironmentV1);
////////////////////////////////////////////////////////////////////////
//
// Description:
// Default constructor
//
// Use: public
SoEnvironmentV1::SoEnvironmentV1()
//
////////////////////////////////////////////////////////////////////////
{
SO_NODE_CONSTRUCTOR(SoEnvironmentV1);
SO_NODE_ADD_FIELD(ambientIntensity, (0.2));
SO_NODE_ADD_FIELD(ambientColor, (1.0, 1.0, 1.0));
SO_NODE_ADD_FIELD(attenuation, (0.0, 0.0, 1.0));
SO_NODE_ADD_FIELD(fogType, (NONE));
SO_NODE_ADD_FIELD(fogComputed, (PER_VERTEX));
SO_NODE_ADD_FIELD(fogColor, (1.0, 1.0, 1.0));
SO_NODE_ADD_FIELD(fogDensity, (0.0));
SO_NODE_ADD_FIELD(fogNearDistance, (1.0));
SO_NODE_ADD_FIELD(fogFarDistance, (10.0));
// Set up static info for enumerated type fields
SO_NODE_DEFINE_ENUM_VALUE(Type, NONE);
SO_NODE_DEFINE_ENUM_VALUE(Type, LINEAR);
SO_NODE_DEFINE_ENUM_VALUE(Type, EXPONENTIAL);
SO_NODE_DEFINE_ENUM_VALUE(Type, EXPONENTIAL_SQUARED);
SO_NODE_DEFINE_ENUM_VALUE(Computed, PER_VERTEX);
SO_NODE_DEFINE_ENUM_VALUE(Computed, PER_PIXEL);
// Set up info in enumerated type fields
SO_NODE_SET_SF_ENUM_TYPE(fogType, Type);
SO_NODE_SET_SF_ENUM_TYPE(fogComputed, Computed);
isBuiltIn = TRUE;
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This initializes the SoEnvironment class.
//
// Use: internal
void
SoEnvironmentV1::initClass()
//
////////////////////////////////////////////////////////////////////////
{
SO__NODE_INIT_CLASS(SoEnvironmentV1, "Environment", SoNode);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Copy version 1.0 fields from the passed 2.0 node.
//
// Use: public
//
SoNode *
SoEnvironmentV1::downgrade(SoEnvironment *env2)
//
////////////////////////////////////////////////////////////////////////
{
SoEnvironmentV1 *env1 = new SoEnvironmentV1;
// Convert from 2.0 enum to 1.0 enum
if (! env2->fogType.isDefault()) {
switch ((Type) env2->fogType.getValue()) {
case SoEnvironment::NONE:
env1->fogType = NONE;
break;
case SoEnvironment::HAZE:
env1->fogType = LINEAR;
break;
case SoEnvironment::SMOKE:
env1->fogType = EXPONENTIAL;
break;
case SoEnvironment::FOG:
env1->fogType = EXPONENTIAL_SQUARED;
break;
}
}
// fogComputed is ignored totally in 2.0
// Set other fields as is
COPY_FIELD(env1, env2, ambientIntensity);
COPY_FIELD(env1, env2, ambientColor);
COPY_FIELD(env1, env2, attenuation);
COPY_FIELD(env1, env2, fogColor);
// Convert visibility to density
if (! env2->fogVisibility.isDefault()) {
if (env2->fogType.getValue() == SoEnvironment::SMOKE)
env1->fogDensity = 2.0 / env2->fogVisibility.getValue();
else
env1->fogDensity = 4.0 / env2->fogVisibility.getValue();
if (env2->fogVisibility.isIgnored())
env1->fogDensity.setIgnored(TRUE);
}
// Near and far distances are ignored, since they now (typically)
// use the camera planes
return env1;
}