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Annotation of fam/fam/ServerHost.h, Revision 1.1.1.1

1.1       trev        1: //  Copyright (C) 1999 Silicon Graphics, Inc.  All Rights Reserved.
                      2: //
                      3: //  This program is free software; you can redistribute it and/or modify it
                      4: //  under the terms of version 2 of the GNU General Public License as
                      5: //  published by the Free Software Foundation.
                      6: //
                      7: //  This program is distributed in the hope that it would be useful, but
                      8: //  WITHOUT ANY WARRANTY; without even the implied warranty of
                      9: //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  Further, any
                     10: //  license provided herein, whether implied or otherwise, is limited to
                     11: //  this program in accordance with the express provisions of the GNU
                     12: //  General Public License.  Patent licenses, if any, provided herein do not
                     13: //  apply to combinations of this program with other product or programs, or
                     14: //  any other product whatsoever.  This program is distributed without any
                     15: //  warranty that the program is delivered free of the rightful claim of any
                     16: //  third person by way of infringement or the like.  See the GNU General
                     17: //  Public License for more details.
                     18: //
                     19: //  You should have received a copy of the GNU General Public License along
                     20: //  with this program; if not, write the Free Software Foundation, Inc., 59
                     21: //  Temple Place - Suite 330, Boston MA 02111-1307, USA.
                     22:
                     23: #ifndef ServerHost_included
                     24: #define ServerHost_included
                     25:
                     26: #include <limits.h>
                     27: #include "Boolean.h"
                     28: #include "ClientInterest.h"
                     29: #include "RequestMap.h"
                     30: #include "RPC_TCP_Connector.h"
                     31: struct hostent;
                     32: class ServerConnection;
                     33:
                     34: //  ServerHost represents an NFS-server host.  A ServerHost tries to
                     35: //  talk to remote fam.  If it succeeds, it relies on remote fam to
                     36: //  monitor files that reside on that host.  If it can't talk to fam,
                     37: //  it polls the files of interest.
                     38: //
                     39: //  send_monitor() et al are used to tell the ServerHost what files
                     40: //  are being monitored.  If we have a connection to a remote fam,
                     41: //  we send the appropriate message.
                     42: //
                     43: //  When a file is monitored, a request number is allocated for it,
                     44: //  and it is added to a RequestMap.  When it's cancelled, it's
                     45: //  removed from the RequestMap.
                     46: //
                     47: //  A ServerHost is "active" if we're monitoring at least one file on
                     48: //  that host.  The ServerHost starts trying to connect to remote fam
                     49: //  when it becomes active.  When it becomes inactive, it starts a
                     50: //  timer; if it stays inactive for three seconds, it disconnects from
                     51: //  remote fam.
                     52: //
                     53: //  So a ServerHost can be "active" but not "connected": there is no
                     54: //  remote fam or its connection hasn't come up yet.  A ServerHost can
                     55: //  also be "connected" but not "active": its connection is timing
                     56: //  out.
                     57: //
                     58: //  Unfortunately, the kernel's NFS attribute cache gets in fam's way.
                     59: //  If we scan a file within n seconds of someone else scanning the
                     60: //  same file (n defaults to 3), then we get stale information from
                     61: //  the cache.  So we scan the file immediately, just in case the
                     62: //  cache won't bite us, then we put the file into a queue of files to
                     63: //  rescan n seconds later, the deferred scan queue.
                     64:
                     65: class ServerHost {
                     66:
                     67: public:
                     68:
                     69:     bool is_connected() const	{ return connection != 0; }
                     70:     const char *name() const		{ return myname; }
                     71:
                     72:     Request send_monitor(ClientInterest *, ClientInterest::Type,
                     73: 			 const char *remote_path);
                     74:     void send_cancel(Request);
                     75:     void send_suspend(Request);
                     76:     void send_resume(Request);
                     77:
                     78:     void poll();
                     79:
                     80: private:
                     81:
                     82:     //  A DeferredScan is the info needed to rescan an Interest after
                     83:     //  several seconds' delay.  The delay is needed to let the NFS
                     84:     //  attribute cache go stale.
                     85:
                     86:     class DeferredScan {
                     87:
                     88:     public:
                     89:
                     90: 	inline DeferredScan(int then, int retries, Request = 0, const char * = 0);
                     91:
                     92: 	operator int ()			{ return myrequest != 0; }
                     93:
                     94: 	Request request() const		{ return myrequest; }
                     95: 	const char *path() const	{ return mypath[0] ? mypath : NULL; }
                     96:
                     97: 	int when;  //  absolute time, in seconds
                     98:         int retries;  // how many times to try
                     99: 	class DeferredScan *next;
                    100:
                    101:     private:
                    102:
                    103: 	Request myrequest;
                    104: 	char mypath[NAME_MAX];
                    105:
                    106:     };
                    107:
                    108:     //  Instance Variables
                    109:
                    110:     enum {RETRY_INTERVAL = 10};
                    111:
                    112:     unsigned refcount;
                    113:     char *myname;
                    114:     RPC_TCP_Connector connector;
                    115:     ServerConnection *connection;
                    116:     Request unique_request;
                    117:     RequestMap requests;
                    118:     DeferredScan *deferred_scans;
                    119:     DeferredScan *last;
                    120:     int min_time;
                    121:
                    122:     //  Private Instance Methods
                    123:
                    124:     ServerHost(const hostent&);
                    125:     ~ServerHost();
                    126:     bool active()			{ return requests.size() != 0; }
                    127:     void activate();
                    128:     void deactivate();
                    129:     void defer_scan(int when, int retries, Request r , const char * path);
                    130:
                    131:     //  Class Methods
                    132:
                    133:     static void connect_handler(int fd, void *);
                    134:     static void disconnect_handler(void *);
                    135:
                    136:     static void event_handler(const Event*, Request, const char *, void *);
                    137:     static void deferred_scan_task(void *);
                    138:     static void timeout_task(void *);
                    139:
                    140:     ServerHost(const ServerHost&);	// Do not copy
                    141:     ServerHost & operator = (const ServerHost&);	//  or assign.
                    142:
                    143: friend class ServerHostRef;
                    144:
                    145: };
                    146:
                    147: #endif /* !ServerHost_included */

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