File: [Development] / fam / fam / FileSystem.h (download)
Revision 1.1.1.1 (vendor branch), Thu Apr 24 19:08:26 2003 UTC (14 years, 6 months ago) by trev
Branch: sgi-fam, MAIN
CVS Tags: fam-2-6-10, HEAD Changes since 1.1: +0 -0
lines
Initial FAM CVS repository build..
-- Trev
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// Copyright (C) 1999 Silicon Graphics, Inc. All Rights Reserved.
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of version 2 of the GNU General Public License as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it would be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Further, any
// license provided herein, whether implied or otherwise, is limited to
// this program in accordance with the express provisions of the GNU
// General Public License. Patent licenses, if any, provided herein do not
// apply to combinations of this program with other product or programs, or
// any other product whatsoever. This program is distributed without any
// warranty that the program is delivered free of the rightful claim of any
// third person by way of infringement or the like. See the GNU General
// Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write the Free Software Foundation, Inc., 59
// Temple Place - Suite 330, Boston MA 02111-1307, USA.
#ifndef FileSystem_included
#define FileSystem_included
#include "ClientInterest.h"
#include "Request.h"
#include "Set.h"
struct mntent;
struct stat;
// FileSystem is the abstract base class for a per-filesystem object.
// A FileSystem has two monitoring interfaces: high level and low
// level. It also maintains a set of all ClientInterests on the
// file system
//
// It also has miscellaneous access functions:
//
// dir() returns the mount point.
//
// fsname() returns the device name.
//
// matches() tests whether a given struct mntent describes the
// current filesystem.
//
// interests() returns a set of all ClientInterests on the
// filesystem.
//
// A FileSystem also can relocate its interests (after it's been
// dismounted or another FileSystem has been mounted on it), by calling
// relocate_interests(). This checks all Interests to see what FileSystem
// they're on, and moves them appropriately.
//
// The high level interface supports monitoring a file whether it
// exists or not, and can monitor all entries in a directory.
// The high level interface corresponds to what fam can rely
// on from a remote fam on an NFS server.
//
// The high level interface is:
//
// monitor()
// cancel()
// hl_suspend()
// hl_resume()
// hl_map_path()
//
// See the strong resemblance to FAM's client interface? (-:
// hl_map_path() maps a local pathname to a remote pathname.
// For a local FileSystem, this is trivial. For a remote
// file system, it's less trivial.
//
// The low level interface monitors a single filesystem entity
// and must be informed if the entity is a special file or does
// not exist. The low level interface corresponds to what fam
// needs for local files.
//
// The low level interface is:
//
// ll_monitor() start monitoring an interest.
// ll_notify_created() notify the FS that the interest was deleted.
// ll_notify_deleted() notify the FS that the interest was created.
//
// The two subclasses of FileSystem are LocalFileSystem and
// NFSFileSystem. LocalFileSystem implements the low level
// interface. NFSFileSystem implements the high level interface.
class FileSystem {
public:
typedef Set<ClientInterest *> Interests;
FileSystem(const mntent&);
virtual ~FileSystem();
// Miscellaneous routines
bool matches(const mntent& m) const;
const char *dir() const { return mydir; }
const char *fsname() const { return myfsname; }
const Interests& interests() { return myinterests; }
virtual bool dir_entries_scanned() const = 0;
void relocate_interests();
virtual int get_attr_cache_timeout() const = 0;
// High level monitoring interface
Request monitor(ClientInterest *, ClientInterest::Type);
void cancel(ClientInterest *, Request);
virtual void hl_suspend(Request) = 0;
virtual void hl_resume(Request) = 0;
virtual void hl_map_path(char *remote_path, const char *local_path,
const Cred& cr) = 0;
// Low level monitoring interface
virtual void ll_monitor(Interest *, bool imonitored) = 0;
virtual void ll_notify_created(Interest *) = 0;
virtual void ll_notify_deleted(Interest *) = 0;
private:
// Instance Variables
char *mydir;
char *myfsname;
Interests myinterests;
virtual Request hl_monitor(ClientInterest *, ClientInterest::Type) = 0;
virtual void hl_cancel(Request) = 0;
};
#endif /* !FileSystem_included */