Annotation of fam/fam/ClientConnection.h, Revision 1.1.1.1
1.1 trev 1: // Copyright (C) 1999 Silicon Graphics, Inc. All Rights Reserved.
2: //
3: // This program is free software; you can redistribute it and/or modify it
4: // under the terms of version 2 of the GNU General Public License as
5: // published by the Free Software Foundation.
6: //
7: // This program is distributed in the hope that it would be useful, but
8: // WITHOUT ANY WARRANTY; without even the implied warranty of
9: // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Further, any
10: // license provided herein, whether implied or otherwise, is limited to
11: // this program in accordance with the express provisions of the GNU
12: // General Public License. Patent licenses, if any, provided herein do not
13: // apply to combinations of this program with other product or programs, or
14: // any other product whatsoever. This program is distributed without any
15: // warranty that the program is delivered free of the rightful claim of any
16: // third person by way of infringement or the like. See the GNU General
17: // Public License for more details.
18: //
19: // You should have received a copy of the GNU General Public License along
20: // with this program; if not, write the Free Software Foundation, Inc., 59
21: // Temple Place - Suite 330, Boston MA 02111-1307, USA.
22:
23: #ifndef ClientConnection_included
24: #define ClientConnection_included
25:
26: #include <sys/param.h>
27: #include <limits.h>
28: #include "NetConnection.h"
29: #include "Request.h"
30:
31: class Event;
32:
33: // ClientConnection implements the fam server protocol. It generates
34: // fam events. It does not parse fam requests because the API for its
35: // caller would be really messy. Instead it hands received messages
36: // to its owner unparsed.
37: //
38: // The field order is important -- the big net buffers are last.
39: // Since the output buffer is twice as big as the input buffer,
40: // it comes after the input buffer.
41:
42: struct sockaddr_un;
43: class ClientConnection : public NetConnection {
44:
45: public:
46:
47: typedef bool (*InputHandler)(const char *, unsigned nbytes, void *closure);
48:
49: ClientConnection(int fd, InputHandler, UnblockHandler, void *closure);
50:
51: void send_event(const Event&, Request, const char *name);
52: void send_sockaddr_un(const sockaddr_un &sun);
53:
54: protected:
55:
56: bool input_msg(const char *, unsigned);
57:
58: private:
59: InputHandler ihandler;
60: void *iclosure;
61: };
62:
63: #endif /* !ClientConnection_included */
FreeBSD-CVSweb <freebsd-cvsweb@FreeBSD.org>