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Annotation of fam/fam/ClientConnection.h, Revision 1.1

1.1     ! trev        1: //  Copyright (C) 1999 Silicon Graphics, Inc.  All Rights Reserved.
        !             2: //
        !             3: //  This program is free software; you can redistribute it and/or modify it
        !             4: //  under the terms of version 2 of the GNU General Public License as
        !             5: //  published by the Free Software Foundation.
        !             6: //
        !             7: //  This program is distributed in the hope that it would be useful, but
        !             8: //  WITHOUT ANY WARRANTY; without even the implied warranty of
        !             9: //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  Further, any
        !            10: //  license provided herein, whether implied or otherwise, is limited to
        !            11: //  this program in accordance with the express provisions of the GNU
        !            12: //  General Public License.  Patent licenses, if any, provided herein do not
        !            13: //  apply to combinations of this program with other product or programs, or
        !            14: //  any other product whatsoever.  This program is distributed without any
        !            15: //  warranty that the program is delivered free of the rightful claim of any
        !            16: //  third person by way of infringement or the like.  See the GNU General
        !            17: //  Public License for more details.
        !            18: //
        !            19: //  You should have received a copy of the GNU General Public License along
        !            20: //  with this program; if not, write the Free Software Foundation, Inc., 59
        !            21: //  Temple Place - Suite 330, Boston MA 02111-1307, USA.
        !            22:
        !            23: #ifndef ClientConnection_included
        !            24: #define ClientConnection_included
        !            25:
        !            26: #include <sys/param.h>
        !            27: #include <limits.h>
        !            28: #include "NetConnection.h"
        !            29: #include "Request.h"
        !            30:
        !            31: class Event;
        !            32:
        !            33: //  ClientConnection implements the fam server protocol.  It generates
        !            34: //  fam events.  It does not parse fam requests because the API for its
        !            35: //  caller would be really messy.  Instead it hands received messages
        !            36: //  to its owner unparsed.
        !            37: //
        !            38: //  The field order is important -- the big net buffers are last.
        !            39: //  Since the output buffer is twice as big as the input buffer,
        !            40: //  it comes after the input buffer.
        !            41:
        !            42: struct sockaddr_un;
        !            43: class ClientConnection : public NetConnection {
        !            44:
        !            45: public:
        !            46:
        !            47:     typedef bool (*InputHandler)(const char *, unsigned nbytes, void *closure);
        !            48:
        !            49:     ClientConnection(int fd, InputHandler, UnblockHandler, void *closure);
        !            50:
        !            51:     void send_event(const Event&, Request, const char *name);
        !            52:     void send_sockaddr_un(const sockaddr_un &sun);
        !            53:
        !            54: protected:
        !            55:
        !            56:     bool input_msg(const char *, unsigned);
        !            57:
        !            58: private:
        !            59:     InputHandler ihandler;
        !            60:     void *iclosure;
        !            61: };
        !            62:
        !            63: #endif /* !ClientConnection_included */

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