On Tue, Nov 04, 2014 at 12:56:17AM +0100, Fanael Linithien wrote:
> 2014-11-03 23:34 GMT+01:00 Brian Foster <bfoster@xxxxxxxxxx>:
> > On Mon, Nov 03, 2014 at 11:12:12PM +0100, Fanael Linithien wrote:
> >> 2014-11-03 17:12 GMT+01:00 Brian Foster <bfoster@xxxxxxxxxx>:
> >> >
> >> > +static inline bool xfs_inobt_issparse(uint16_t holemask)
> >> > +{
> >> > + return holemask == 0 ? false : true;
> >> > +}
> >>
> >> Surely that should be "return holemask != 0;"?
> >>
> >
> > ir_holemask bits are set for holes in the inode chunk and unset for
> > allocated regions. This means that ir_holemask == 0 for a normal,
> > fully-allocated chunk and != 0 otherwise (some bits are set to indicate
> > the chunk has a hole). Check out the commit log for patch 4 for
> > reasoning.
>
> Oh, I don't comment on the logic, as I don't really know much about
> XFS code. It's purely a stylistic suggestion: "holemask == 0 ? false :
> true" looks entirely equivalent to "holemask != 0".
Even that is unnecessary. booleans are handled by the
compiler quite nicely - just casting a bool
type will give the same result. i.e. (bool)holemask results in a
value of "false" if holemask is zero, "true" if holemask has any
value other than zero.
static inline bool xfs_inobt_issparse(uint16_t holemask)
{
return holemask;
}
Will give the desired result as there is an implicit typecast to
bool in that return statement.....
Cheers,
Dave.
--
Dave Chinner
david@xxxxxxxxxxxxx
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