| To: | Marc Lehmann <schmorp@xxxxxxxxxx> |
|---|---|
| Subject: | Re: unexpected high fragmentation, any ideas? |
| From: | Steve Lord <lord@xxxxxxx> |
| Date: | Mon, 04 Apr 2005 14:38:20 -0500 |
| Cc: | Russell Cattelan <cattelan@xxxxxxx>, Chris Wedgwood <cw@xxxxxxxx>, linux-xfs@xxxxxxxxxxx |
| In-reply-to: | <20050404190957.GA576@xxxxxxxxxx> |
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| Sender: | linux-xfs-bounce@xxxxxxxxxxx |
| User-agent: | Mozilla Thunderbird 1.0.2-1.3.2 (X11/20050324) |
Marc Lehmann wrote: The realtime allocator uses a different binary chop algorithm which while wasteful, makes it very hard to fragment realtime files. Hmm, buffered worksHmm, is the realtime code ready for use then? I was under the (likely wrong) impression that the realtime code is not yet ready. Let's see if someone answers that, I have no used the buffered over realtime path, just seen the code. However, I *guess* I could easily live with, say, 128MB (or even 1GB) realtime extents and live with the internal frgamentation that will occur: If my interpretation is right (not likely) the realtime allocator more-or-less treats these realtime extents as the basic unit of allocation, so internal fragmentation will be extremely high, but external fragmentation is low? The realtime extent size is the unit of allocation in the realtime subvolume, you still get larger extents than this, they are just always multiples of this. I don't think you will see fragmentation at all. Steve |
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