Hello,
First of all, your library seems very very cool.Wwe (nevrax) work on an
massively multi online role player game and we would like to use state
thread to manage our few thousands simulaneous player connections per
process. we can't create one thread per user so we would like to create one
state thread per user (who many state thread can manage without too much cpu
lost).
Our game is under GPL licence and your library is under NPL and NPL isn t
compatible with GPL so normally we can t use it.
but in all your source files, there a part that say that we can replace the
NPL licence with another licence. so is it possible to use
state threads lib in you GPL project by remplacing the NPL licence by the
GPL one?
Another question: is it possible to create a poll of real thread (around
100) and each real thread manage around 50 state thread?
can we mix system threads and state threads without problem?
Thank you for your help
our project web site is: www.nevrax.org
Vianney Lecroart
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lead network programmer / nevrax.com
icq#: 6870415
homepage: http://ace.planet-d.net
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