| To: | "'pro64-support@xxxxxxxxxxx'" <pro64-support@xxxxxxxxxxx>, "Robboy, David G" <david.g.robboy@xxxxxxxxx> |
|---|---|
| Subject: | Re: Bug in sgicc version 0.01.0-13 |
| From: | mpm@xxxxxxxxxxxxxxxxx (Michael Murphy) |
| Date: | Mon, 16 Apr 2001 14:49:33 -0700 (PDT) |
| Sender: | owner-pro64-support@xxxxxxxxxxx |
From: "Robboy, David G" <david.g.robboy@xxxxxxxxx>
To: "'pro64-support@xxxxxxxxxxx'" <pro64-support@xxxxxxxxxxx>
Subject: Bug in sgicc version 0.01.0-13
Compiling the attachted program with -O3 using sgicc version 0.01.0-13,
the
function "bar" is optimized down to no code at all. The code should
access
the volatile field in memory on each iteration of the loop.
Is there a later release of sgicc in which this bug is fixed?
David Robboy
/***** start of program *****/
struct taskQ {
long zilch;
volatile long foo;
} *tasks;
void
bar(void)
{
while (!tasks[34].foo)
;
}
main()
{
bar();
}
This is indeed a bug. It is LNO that removes the loop.
I'll file a bug about this, but I'm not sure when it will be fixed.
Any LNO experts on the list want to take a look at this? :-)
-- Mike Murphy
-- mpm@xxxxxxx
-- quote of the day:
-- "A man's pride will bring him low, but the humble in spirit
-- will retain honor." (Proverbs 29:23)
|
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| ||
| Previous by Date: | Bug in sgicc version 0.01.0-13, Robboy, David G |
|---|---|
| Next by Date: | Re: Bug in sgicc version 0.01.0-13, Dror Maydan |
| Previous by Thread: | Bug in sgicc version 0.01.0-13, Robboy, David G |
| Next by Thread: | Re: Bug in sgicc version 0.01.0-13, Dror Maydan |
| Indexes: | [Date] [Thread] [Top] [All Lists] |