| To: | ogl-sample@xxxxxxxxxxx |
|---|---|
| Subject: | Current OpenGL state machine chart? |
| From: | "Marcelo E. Magallon" <mmagallo@xxxxxxxxxx> |
| Date: | Fri, 23 Jan 2004 11:47:18 +0100 |
| Mail-followup-to: | "Marcelo E. Magallon" <mmagallo@xxxxxxxxxx>, ogl-sample@xxxxxxxxxxx |
| Sender: | ogl-sample-bounce@xxxxxxxxxxx |
| User-agent: | Mutt/1.5.5.1+cvs20040105i |
Hi, what's the original format of the OpenGL state machine chart available from http://www.opengl.org/? It always tickles me a bit when I go look at it asking myself which part of the machine is disabled by using, say, vertex programs. It'd be nice to have a chart for the current version and therefore I'm wondering what the "source" format is. Marcelo |
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| ||
| Previous by Date: | Re: glext.h updates for OpenGL shading language???, Jon Leech |
|---|---|
| Next by Date: | Re: Current OpenGL state machine chart?, Dave Shreiner |
| Previous by Thread: | glext.h updates for OpenGL shading language???, John Stone |
| Next by Thread: | Re: Current OpenGL state machine chart?, Dave Shreiner |
| Indexes: | [Date] [Thread] [Top] [All Lists] |