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Re: [ogl-sample] quake & opengl

To: ogl-sample@xxxxxxxxxxx
Subject: Re: [ogl-sample] quake & opengl
From: Keith Whitwell <keithw@xxxxxxxxxxx>
Date: Thu, 28 Jun 2001 09:18:07 -0600
References: <E011AC0FF733D3119A5E002048403CE006169352@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Reply-to: ogl-sample@xxxxxxxxxxx
Sender: owner-ogl-sample@xxxxxxxxxxx
"Remy Beugre (ECS)" wrote:
> Hi,
> Is it possible to skip the linking to opengl32.lib while compiling Quake and 
> still run game on my computer anyway?
> How?

You should probably ask this question to the people who are maintaining the
version of quake you are trying to compile (quakeforge?).  


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