| To: | ogl-sample@xxxxxxxxxxx |
|---|---|
| Subject: | Re: [ogl-sample] quake & opengl |
| From: | Keith Whitwell <keithw@xxxxxxxxxxx> |
| Date: | Thu, 28 Jun 2001 09:18:07 -0600 |
| References: | <E011AC0FF733D3119A5E002048403CE006169352@xxxxxxxxxxxxxxxxxxxxxxxxxxxx> |
| Reply-to: | ogl-sample@xxxxxxxxxxx |
| Sender: | owner-ogl-sample@xxxxxxxxxxx |
"Remy Beugre (ECS)" wrote: > > Hi, > > Is it possible to skip the linking to opengl32.lib while compiling Quake and > still run game on my computer anyway? > How? You should probably ask this question to the people who are maintaining the version of quake you are trying to compile (quakeforge?). Keith |
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