[Top] [All Lists]

Re: [ogl-sample] Missing GLX tokens.

To: ogl-sample@xxxxxxxxxxx
Subject: Re: [ogl-sample] Missing GLX tokens.
From: "Stephen J Baker" <sjbaker@xxxxxxxx>
Date: Thu, 21 Jun 2001 09:00:23 -0500 (CDT)
In-reply-to: <3B304427.A2B28303@xxxxxxxxxxxxxx>
Reply-to: ogl-sample@xxxxxxxxxxx
Sender: owner-ogl-sample@xxxxxxxxxxx
On Wed, 20 Jun 2001, Leath Muller wrote:

> > Hmmm - since the glext.h header contains the tokens
> > from the ARB multisample extension, it *must* be an
> > oversight that they are missing from glxext.h
> Yep... have to agree... can you manually define the above token and see how
> you go?
Yes - I do:

#define GLX_SAMPLES_ARB        100001

(which is what the documentation in the extension registry
says the values are)...and it seems to work OK (at least
with the nVidia GF-3 and their new 1.0-1251 drivers).

Steve Baker                      (817)619-2657 (Vox/Vox-Mail)
L3Com/Link Simulation & Training (817)619-2466 (Fax)
Work: sjbaker@xxxxxxxx           http://www.link.com
Home: sjbaker1@xxxxxxxxxxx       http://web2.airmail.net/sjbaker1

<Prev in Thread] Current Thread [Next in Thread>