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Re: [ogl-sample] Re: [Mesa3d-dev] Re: Thanxs for SGI's GLU 1.3 libs !

To: ogl-sample@xxxxxxxxxxx
Subject: Re: [ogl-sample] Re: [Mesa3d-dev] Re: Thanxs for SGI's GLU 1.3 libs !
From: David Sankel <camio@xxxxxxxxx>
Date: Fri, 8 Dec 2000 18:09:23 -0800 (PST)
Reply-to: ogl-sample@xxxxxxxxxxx
Sender: owner-ogl-sample@xxxxxxxxxxx
--- Stephen J Baker <sjbaker@xxxxxxxx> wrote:
> <SNIP>
> IMHO, 99% of widely distributed OpenGL apps for
> Linux will not be
> using the problematic functions in GLU-classic -
> because those programs
> were almost certainly developed using that library
> and either don't use
> the broken functions or have work-arounds that work
> OK. Hence most
> existing applications will get no benefit from
> SGI-GLU.  In any case,
> the kinds of applications that need things like
> tesselators and spline
> patches tend not to be games - more often they are
> things like scientific
> visualisers and custom applications which are not
> widely circulated.

It should probably be noted that SGI's new
OpenInventor requires the SGI version of GLU to
compile, at least that's been my experience.

David J. Sankel

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