Dave Shreiner wrote:
> Hi Brian,
> I've added all the changes with the exception of the "alias
> DeleteTextures" one. Since glDeleteTexturesEXT() and glDeleteTextures()
> aren't strictly aliases of each other (there's an issue with their
> associated GLX protocol), that alias doesn't fit. Why did you want them
> aliased, and is there some other approach that we could reach a
> consensus on? It'd be better to know direct from the source, as
> compared to trying to second guess what you're thinking.
I explained the "alias DeleteTextures" in another email last week.
Didn't that go through either???
I can live without that fix but if it's not an alias function then it
should have its own dispatch offset.
Here's the original message again:
I believe the gl.spec entry for glDeleteTexturesEXT is missing
an 'alias' line:
param n SizeI in value
param textures Texture in array [n]
I went back through some old versions of gl.spec and found that
in version 1.2 of the file there was an alias:
But in version 1.3 of gl.spec it was removed. The check-in log
for version 1.3 is:
date: 2000/05/16 23:24:14; author: ljp; state: Exp; lines: +105 -53
Update spec file with new opcodes, fixed function names. Allow
generating glext.h with or without prototypes. Minor build and man page
Perhaps this was an accidental delete.
Can this be fixed, please?