Craig Dunwoody wrote:
>
> Hi Brian,
>
> brianp@xxxxxxxxxxx writes:
> > Michael Vance at Loki found this one:
> > The GL_ARB_texture_compression spec says that the internalformat
> > parameter to glCompressedTexImage[123]DARB() should be a GLint.
> > However, the glext.h file (generated from gl.spec) has internalformat
> > as a GLenum.
> > ...
> > Can someone fix this, then generate a new glext.h file?
>
> I just asked Jon Leech about this, and it turns out the problem is
> that the GL_ARB_texture_compression spec document that is currently on
> the SGI Web site is slightly out of date wrt the final document that
> the ARB actually approved. We'll fix this problem shortly.
>
> Just before the document was approved by the ARB, a change was made to
> clarify that <internalformat> is indeed a GLenum. So the current
> glext.h is correct.
Thanks, Craig.
-Brian
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