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[ogl-sample] SGI OpenGL for Windows code?

To: ogl-sample@xxxxxxxxxxx
Subject: [ogl-sample] SGI OpenGL for Windows code?
From: "Kendall Bennett" <KendallB@xxxxxxxxxxxxxxx>
Date: Wed, 9 Aug 2000 13:04:37 -0800
In-reply-to: <14735.10667.32364.147935@xxxxxxxxxxxxxxxxxxx>
Organization: SciTech Software, Inc.
Reply-to: ogl-sample@xxxxxxxxxxx
Sender: owner-ogl-sample@xxxxxxxxxxx
Hi Guys,

Some time back I asked about whether the optimised software rendering 
code from the SGI OGL for Windows stuff was going to be released. I 
also asked about whether the optimised geometry code would be 
released from the SGI OGL DDK for Windows. At the time I was told 
that both of the above were possibilities, so I am checking in to 
find out what the current status is. Has any of this been released 
yet? If not, will it be, and how long before it will be?

Finally there is no wgl code in the SGI SI implementation, so for 
developing using this for Windows environments, the implementation is 
less than useful (in contrast to the full glx implementation 
included). Since a full wgl implementation is included in the SGI OGL 
for Windows, is there any possibility that this code could be 
released under the SGI Open Source license?


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