On Thu, Feb 03, 2000 at 01:53:47AM -0800, Incubus Incógnita wrote:
> I am developing a multithreading (several OpenGL
> viewports) application and when I want to make a copy
> of the current rendering context in each thread with
> wglCopyContext using TNT and GFORCE graphic cards it
> returns error. I am working under Windows NT.The same
> error appears when I am runing only one thread.
> I check that the source rendering context is current
> and that destination rendering context is not in use.
> I am using the GL_ALL_ATTRIB_BITS parameter.
> Thanks in advance for any help.
This question is likely specific to the NVIDIA drivers and to WGL
(which is not part of what we open sourced in the SI). Please ask NVIDIA
tech support directly, and perhaps post the query on
comp.graphics.api.opengl as well.