| To: | netdev@xxxxxxxxxxx |
|---|---|
| Subject: | synchronize_net()? |
| From: | Mitchell Blank Jr <mitch@xxxxxxxxxx> |
| Date: | Fri, 12 Sep 2003 20:46:11 -0700 |
| Sender: | netdev-bounce@xxxxxxxxxxx |
| User-agent: | Mutt/1.4.1i |
In 2.6.0-test5, synchronize_net() is simply:
/* Synchronize with packet receive processing. */
void synchronize_net(void)
{
might_sleep();
synchronize_kernel();
}
The "might_sleep()" isn't needed -- synchronize_kernel() calls
wait_for_completion() which also calls it. Is there any reason for
keeping synchronize_net() around as a seperate function? Maybe
it should just be a #define instead.
-Mitch
|
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| ||
| Previous by Date: | Re: [PATCH] Road Runner HIPPI driver (rrunner), Jes Sorensen |
|---|---|
| Next by Date: | Re: IPv6 6to4 on site-local networks., Pekka Savola |
| Previous by Thread: | [PATCH] Road Runner HIPPI driver (rrunner), Stephen Hemminger |
| Next by Thread: | Re: synchronize_net()?, David S. Miller |
| Indexes: | [Date] [Thread] [Top] [All Lists] |