| To: | "Roy C. Sigsbey" <rosby@xxxxxxxxxxxx>, info-inventor <info-inventor@xxxxxxxxxxx> |
|---|---|
| Subject: | RE: Texturemap image types |
| From: | fotis <F.Hadginikos@xxxxxxxxxxxxxx> |
| Date: | Tue, 6 Feb 2001 03:24:47 -0800 |
| Importance: | Normal |
| In-reply-to: | <3A7F6B01.348A100B@yourwish.com> |
| Sender: | owner-inventor@xxxxxxxxxxx |
You should be able to load *.rgb, *.jpg and *.gif. When you pass a filename to the load function, it finds out what type of image it is and automatically loads it. Fotis -----Original Message----- From: owner-inventor@xxxxxxxxxxx [mailto:owner-inventor@xxxxxxxxxxx]On Behalf Of Roy C. Sigsbey Sent: 05 February 2001 19:10 To: info-inventor@xxxxxxxxxxx Subject: Texturemap image types Is there a way to use something other than SGI *.rgb files for texturemap images from files, such as *.gif and *.jpg? What is the libjpeg used for? Thanks, Roy C. Sigsbey <rosby@xxxxxxxxxxxx> http://www.yourwish.com/ |
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