| To: | Alex Kuang <alex_sfu@xxxxxxxxx> |
|---|---|
| Subject: | Re: problem with addTriangleCallback() |
| From: | Morten Eriksen <mortene@xxxxxx> |
| Date: | 15 Feb 2003 09:42:49 +0100 |
| Cc: | info-inventor-dev@xxxxxxxxxxx |
| In-reply-to: | Alex Kuang's message of "Fri, 14 Feb 2003 14:07:32 -0800 (PST)" |
| Organization: | Systems in Motion |
| References: | <20030214220732.5369.qmail@xxxxxxxxxxxxxxxxxxxxxxx> |
| Reply-to: | info-inventor-dev@xxxxxxxxxxx |
| Sender: | info-inventor-dev-bounce@xxxxxxxxxxx |
| User-agent: | Gnus/5.070098 (Pterodactyl Gnus v0.98) Emacs/20.4 |
Alex Kuang <alex_sfu@xxxxxxxxx> writes: > For the case showed below, only the cone is translated in the > Inventor Xt rendering window, but the triangle meshes that generated > by addTriangleCallback() shows that both the sphere and cone are > translated. Are you sure the case is that they are both translated, and rather not that they are both _not_ being translated? The latter case would for instance happen if you from the callback picked up their local/object coordinate system coordinates, instead of getting world coordinates. Morten -- <URL:http://www.coin3d.org> |
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