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Re: problem with addTriangleCallback()

To: Alex Kuang <alex_sfu@xxxxxxxxx>
Subject: Re: problem with addTriangleCallback()
From: Morten Eriksen <mortene@xxxxxx>
Date: 15 Feb 2003 09:42:49 +0100
Cc: info-inventor-dev@xxxxxxxxxxx
In-reply-to: Alex Kuang's message of "Fri, 14 Feb 2003 14:07:32 -0800 (PST)"
Organization: Systems in Motion
References: <20030214220732.5369.qmail@xxxxxxxxxxxxxxxxxxxxxxx>
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Alex Kuang <alex_sfu@xxxxxxxxx> writes:

> For the case showed below, only the cone is translated in the
> Inventor Xt rendering window, but the triangle meshes that generated
> by addTriangleCallback() shows that both the sphere and cone are
> translated.

Are you sure the case is that they are both translated, and rather not
that they are both _not_ being translated?

The latter case would for instance happen if you from the callback
picked up their local/object coordinate system coordinates, instead of
getting world coordinates.

Morten
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<URL:http://www.coin3d.org>

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