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use of engines with glut

To: info-inventor-dev@xxxxxxxxxxx
Subject: use of engines with glut
From: Dr M Price <marc.price@xxxxxxxxxxxx>
Date: Thu, 14 Nov 2002 16:59:47 +0000
Organization: BBC R&D
Sender: info-inventor-dev-bounce@xxxxxxxxxxx
I'm modifying an inventor-based renderer we have, which uses glut.  I
have tried loading an inventor scene (eg windmill.iv) with engines, but
the animations don't work.  I think that the engine outputs aren't being

propagated when the SoGLRenderAction is applied.  Is there some
other action that needs to be applied to force this propagation?

I don't believe this to be a bug in the renderer I have, as I have tried

mod'ing the inventor/glut examples (ie "globe" and "glutduck") to load
in arbitrary .iv files, and the same problem occurs.

Any hints greatly appreciated - I don't want to have to re-write this
renderer to use SoXtRenderArea instead of glut.

Many thanks
Marc
--
Dr Marc Price
------------------------------------------------------------------------

BBC Research and Development,
Kingswood Warren,               Tel: +44 (0)1737 839789
Tadworth,                       email: Marc.Price@xxxxxxxxxxxx
Surrey  KT20 6NP                Fax: +44 (0)1737 839665



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