Hi,
I don't know if this is the appropriate list for my problem, if not I would be
grateful if someone would point me to the correct list.
I am trying to implement my own manipulator, which is basically a
TabBoxManipulator but does allow rotation like the TransformBoxManip. I managed
to get all together by inserting three 3 SoRotateCylindricalDragger in front of
the TabPlaneDraggers but the behaviour while rotating is not the one I was
expecting. I looks like the former box is not rotated but orthogonal warped
(sorry cannot explain it better, it looks weird).
Could someone please give me a hint what is wrong ? Maybe I have misunderstood
how to mix different draggers to achieve the behaviour I was expecting. I have
put the source into a tar for further inspection
http://www.vrcom.de/~stiller/NewManip.tar.gz
Any hint would be gladly appreciated
Regards
Matthias
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| Matthias Stiller | fon: ++49-6151-30083-42 |
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