> Yeah, I stupidly broke that in the last version. You can add #include
> "Log.h" to fam/IMonNone.c++, or wait a few minutes for 2.6.3. (No no, I
> really mean it this time.)
Nice, easier fix than I thought...It builds now, no visible problems.
Thanks.
> (Are you suuure you don't want imon?)
Heheheh...Not quite yet. Don't worry, I've seen what imon can do on
IRIX(The 3D school I go to runs Maya mostly off O2s and Origins).
There's little chance I won't at least try the patch. =)
> P.S. OK, "a few minutes" might have been a bit optimistic.
Maybe you can get fam CVS hosting? That way everytime you have an
almost-but-not-quite release you could point to the commits on the
latest tree. (It works for the GIMP team. =) j/k)
- D. Caswell / Megas of Vecanti - emegas@xxxxxxx - ICQ 19943038 -
Ring Leader, Creative Truth Services: "You Figure It Out" (Since 1996)
"This calls for a very special blend of psychology and extreme
violence."
-Vyvyan, "The Young Ones"
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